Very nice vampire survivor like.
Loved the art and the screaming whenever you got hit gave me a chuckle.
Very nice work.
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #4 | 4.030 | 4.030 |
| Fun | #4 | 4.333 | 4.333 |
| Overall | #6 | 4.082 | 4.082 |
| Graphics | #8 | 4.576 | 4.576 |
| Controls | #8 | 4.030 | 4.030 |
| Audio | #9 | 4.091 | 4.091 |
| Theme | #14 | 4.303 | 4.303 |
| Originality | #92 | 3.212 | 3.212 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Decorate your world with particles
Step away from the screen and make some assets
Game Description
Eat crumb... consume crumb... become crumb...
How does your game tie into the theme?
Crumbania is a survivor-like where you play as a disembodied mouth and CONSUME the crumbs of your enemies (food) to power up your weapons (cutlery).
Source(s)
N/A
Discord Username(s)
advance2112
Participation Level (GWJ Only)
4
Very nice vampire survivor like.
Loved the art and the screaming whenever you got hit gave me a chuckle.
Very nice work.
This was superb, I just want to eat more! Gamepad support would have been sublime.
Love it, I really needed something like this today! I can’t remember how far I got last time, but this time I almost got to 51, maybe a future update tracks scores? (it’s actually really easy, save a files to user://somefile.ext vs res://). It’s cool seeing all the stats at the end and I wonder if it would be nice to see them during he upgrades too. My only other note might be “My spoon is too small” as the upgrade name (referring to my spoon is too big). Great work, also good on you for actually updating a project. I always meant to but never get around to it, maybe I’ll do another run then go work on something…
It'd nice to have the hardware mouse rather than a sprite that follows the cursor, the sprite following the cursor is always will be one frame late. You can change the look of the default hardware cursor too. Very fun game. I died at level 52. The visuals and the audio are great.
Glad you had fun with the game! I know it's been a while, but I just posted an update to the game that, among other things, adds an option to show the hardware cursor. Plus, I did what I could to make the sprite cursor a bit more responsive. Thanks for the feedback on this, and if you play the new update, let me know what you think!
"It's Vampire Survivors" was hilarious. Fun game and some of the best and most on-theme art of the jam, nice job!
Fun and addictive. My only suggestion is that the upgrade interrupts the flow too much.. maybe have a button to press that opens an upgrade wheel instead of interrupting the game
Really nice vampire survivor like, amazing DA with the analog wild card, awesome entry
Great use of he analog wild card, the art is amazing and very well implemented. Everything feel as one. Also very clever interpatetaion of the theme. I wish there were more upgrades but still, great work!
Wow, this is a really fun game! Gameplay wise, I really love how the auto-attack feature is implemented and how there's still strategy in how you upgrade each of the attacks. The analog visuals were great and the audio complemented them quite well!
I downloaded the Mac build and did not notice any issues with it.
Congrats on making such a fun game!
I got to level 49 on my first try and level 58 on my second try. I liked the bouncy animations on the title screen and the damage sound was hilarious!
Super fun! Wish there were more skills but it was still really engaging, I got to level 49!
I had a lot of fun playing this, it was pretty addictive! The art is super cool and a great example of the analog wildcard. Found zero issues with the web version.
Leave a comment
Log in with itch.io to leave a comment.