Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Benjo

296
Posts
1
Topics
9
Followers
7
Following
A member registered Oct 05, 2020 · View creator page →

Creator of

Recent community posts

(3 edits)

I did it, I got this ending :)

This was just delightful, I had so much fun! I loved the cannonball animations 😆
In the end my total distance was over 4000ft. Amazing job on the game!

No unfortunately, but I bet I can do it if I give it another go :)

Thank you so much for playing! We're hoping to adjust the difficulty to be a bit more balanced in a future version. Glad you enjoyed overall :)

Thank you so much for trying it out! We'll definitely tune the difficulty in a post-jam version. 👍

Great game, I can relate with this irl 😭

Love the art, super polished for a game jam game. Great job making it! :)

Thank you so much for trying it out! :)

Thanks so much! I'm really happy you enjoyed it. :)

Loved it! The art is great and the controls were simple and intuitive. Lots of fun! :)

So glad you enjoyed it!

Very cool design, I like the use of a limited colour palette. The setting in general kind of reminds me of Axiom Verge which is neat. Thanks for making it! :)

Whoops, that is actually from a previous version, we cut that out.  Thanks for playing! :)

Lots of fun! I love the art style and the gameplay reminds me of Portal a bit. Unfortunately there's a bug where the door doesn't open even when it's powered, but I got around this by skipping the level once I got to the door. Hopefully that can be fixed 🙏

But yeah, had fun with this one :) Great job

Amazing artwork, and the idea of a leaderboard is neat too! Great job overall, I can see this one doing well. :)

I had fun with this one :) Great artwork and creative use of the theme!

Thanks so much for trying it out! :)

Thanks so much for playing! These are actually problems we've already fixed, we will put them in a post-jam version for you  guys to play :)

That should be fixed in the post-jam version, with the bar not locking after a mistake and the bosses moving in time with the music. Thanks for checking it out, have a great day :)

Really enjoyed this one. The music was absolutely amazing being made in such a short time, my one suggestion is that you could make it line up with the beat a little better if the circle was divided up into segments, where the cursor moves on every beat. Really good stuff tho, amazing job!

¡Muchas gracias por jugar! ¡Me alegro de que te haya gustado!

So glad it earned that top spot for you!!! And I'm super glad you enjoyed the music, Dentrala and I are responsible for those tracks. And the idea of bosses moving to the rhythm was actually considered- we just didn't have time to put it in the jam version. We should be able to add it in the post-jam version if we decide to work on it more after. Thanks for the suggestions, wish Mozart was still here too!

Yea we should release another post-jam version of the game with at least some bugfixes and QOL features... Still deciding if we're gonna do more content tho :)

Got a solid 125 on the rankings, pretty happy with that. :) Great game tho, lots of polish being just made in 4 days. Really great job!

Absolutely amazing, I can't believe this is a game jam game with all the polish you guys put into it. Lots of fun, I was bested by the final boss unfortunately, but I really enjoyed it!

Thanks so much for playing! :D

So glad you enjoyed it! Thanks for trying it out :)

Neat concept! LOVE the art :)

Fun game! Interesting making movement able to deplete just like jumping 👍

Lots of fun with good jokes! I ended up making a game with some... decent ratings :)

Ah there should be a sound for that, see if you can hear it. It should sound kind of like an orchestra hit... sort of

Thank you so much! May I ask how you though it was clunky tho? I'm curious

Amazing! Well done!

Nice job! That's pretty fast!

Lol 😂 is that with the level editor?

Sure we can talk on discord! I'm benjocoltrane if you want to dm me. Generally for tile sizes at least, i like to use 16*16.  For the actual game resolution I'm quite fond of the gameboy's 160*144 too, but I also like widescreen with 256*144.

Hey 👋 I might be able to help. I've never teamed up in this way before before, so if you can could you please let me know what to expect? Also, what kind of game were you thinking of making?

I've made some games too, if you want to see my art style, check out my page!

ah it’s ok, just glad you had fun! :)

thank you so much!! :) glad you enjoyed it 

No problem! :) Glad you enjoyed

Thanks for playing! I put some damping on the floater to make sure the player doesn’t lose control, which would make it less fun. Let me know if you think this should be changed, though! :) Glad you enjoyed!