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porotoman99

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A member registered Feb 27, 2024 · View creator page →

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I managed to beat it after a few tries with a score of 59530. The last ship was pretty tough to beat, and it even took me down to 1 HP at some point.

There is a bit of a hump to get over in order to get circles for the first time, but from that point, things really ramp up. The game feels very polished and I ended up with a pretty powerful build at the end.

A strange game that uses simple physics objects in a clever way. I found that moving in little circles to swing the trunk outward was a good strategy to help maneuver the trunk, although this doesn't work in tight hallways or corners.

A simple game with a dark twist. The art was cute and the gameplay was solid.

Very fun. I got lucky on the last level and was able to eliminate the corruption from the right on turn 2 or 3, allowing me to entirely focus on the left side. I found it difficult to tell which card was selected, if any. I wish there was a way to gain more actions per turn, since you can get money and cards much more quickly than you can use them later in the game.

I though the color choices were really nice. The bridges are a good way to spice up the traditional snake gameplay.

The music for the fire is excellent! The strategy that I found worked was settings multiple fires at once, some near the fire station and some in the forest. While the firetrucks deal with the local fires, the distant fires in the forest have more of a chance to spread. Even then, it seems like a delicate balance to not use too much energy.

A fun game. I got all of the apples on all of the levels, although level 4 only shows 1 apple. It was very devious to have the slippery ice power past the librarian.

The art was very nice and the narrator was funny. The gameplay was fun, but I wish it lasted longer.

A fun game with good art and music. I also enjoyed talking to the cat in the shop a lot. I think the only change I would make is to not have the black hole start moving until you do. If you aren't holding right pretty much as soon as a round begins, the black hole already gets close enough that you can't escape it. I figured this was a scripted loss at the beginning of the game to introduce the shop, but I had multiple rounds that ended this way because I forgot to press right as soon as I spawned.

I got to level 49 on my first try and level 58 on my second try. I liked the bouncy animations on the title screen and the damage sound was hilarious!