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(3 edits) (+1)

Short, but sweet.  The game honestly left me wanting for more.  Really nice throw back to classic rails shooters, especially given the pixel shader.  It was a lot of fun.  You could try releasing something like this on mobiles. 

In terms of improvements, I think its length is the main one.  That's something you'd want to fix post-jam, if you feel like it.  It also did seem too easy, which can hinder the replayability aspect.  So, you might want to tweak the difficulty a bit.

As a very minor issue, I think you should have picked a different title.

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Thanks for the feedback!

Believe it or not, the pixelation isn't from a shader. I set the game to run natively at 256x224 with integer and viewport scaling enabled in the project settings to make the pixels scale cleanly to larger windows. Then on itch, I changed the default canvas size in the game settings to a multiple of that resolution to force it display in a larger window. It has the downside of breaking Godot's loading screen (why I disabled it) and making the game open in a tiny window by default on PC exports though.

Definitely agree on length and difficulty, I was planning for 3-5 minutes a level with a short tutorial level explaining things like the charge ring but spent too much time tweaking the camera and main menu to do everything I wanted. The section of the level that made it into the jam was originally just meant to be a soft start to let players get a feel for the controls and abilities with my plan being to ramp up the difficulty dramatically after the collapsed building. Based on other's feedback, I am seriously considering finishing at least the first level after judging is over.

For the name, I honestly just picked the first thing that came to mind. I wanted something over-the-top that sounded like a 90's arcade game and didn't seem to be taken already. Out of curiosity, did you find the name wasn't descriptive enough or was there another problem with it I could potentially improve on?

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I don't think it fits the game.  I had a different picture in mind when I read the name.  It's not a big deal.  I doubt people really care and, as you say, it does evoke memories of the old arcade games.  So, maybe it's fine.  It was a very minor point though, so definitely don't get hung up on it.

I even made a post asking for suggestions for my own game, so I guess it's just a quirk of mine.

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Ah I gotcha, and no that definitely makes sense. I think it's fair criticism since some games have been hurt by misleading titles before (like how Prey 2017 was a system shock successor but nobody knew that at first).