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A jam submission

Dungeon Of ChaosView game page

Submitted by Khushal — 10 hours, 9 minutes before the deadline
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Dungeon Of Chaos's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#4473.0503.050
Overall#6652.6172.617
Creativity#7482.4502.450
Presentation#7532.3502.350

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
Khushal
Chris

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
Every time the player dies, he is just getting started!

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Comments

Submitted (1 edit)

Good first game. The movement could use refinement. the blue blocks could fire less, taking them out required getting up close and really hammering them since the bullets canceled each other out. There needs to be some feedback on a successful hit, a flash, a knockback, a shake, a fading damage counter, something. The music is high energy and adds an immediacy to the game that it would be poorer without. With some art and refinement you could really ahve something here.

Developer

Thanks for playing and all the suggestions, I agree with everything. Working on It!

(sorry for late reply I had exams)

Submitted

Loved the concept and the music. My only issue was how the enemies were spawning too close to the player. Overall it's a nice game.

Submitted

The music choice was nice, and I like the overall idea of the game.

Some people have already mentioned this feedback I think but some i-frames would be great, and also ensuring a fair spawn of enemies. I think it would be more fun if the bullets didn't destroy each other, because it became a matter of who insists more in the correct position to be able to destroy the blue enemies. That, and also sound/visual feedback when you hit the enemies.

But other than that, a fun game! Very chaotic indeed! Good job.

Submitted

Cool concept loved the music choice but i think you should make the red triangle enemy spawn away from the player cause sometimes he spawns directly on top of the player also the hit cooldown should be probably longer but overall great game, i would appreciate giving my game a try.

Developer

Thanks. I noted all your suggestions and will implement them once the jam is finished. Tried out your game too!

5 stars on fun just for the music! The game was fun, but the soundtrack was peak arcade vibes!

Developer

Thanks for the rating!! I found the soundtrack on a random free music website...

Submitted

Physics on the buillets was unexpected but honestly added a fun level of utility and challenge to the mechanics. I second the other reviews mentioning that enemies may spawn behind or beneath you but it overall has a really fun arcade vibe to it.

Developer

I appreciate you playing! I will definately fix the enemy spawns after the jam...

Submitted

Enjoyed playing the game. Lack of sound effects is really there, and sometimes enemies spawn right beneath you damaging you. And it’s a nice thing the bullets deflect each other, easy to dodge.

Developer(+1)

Glad you enjoyed the game! I totally forgot about the sound effects. I didn't find the time to fix the enemy spawning...

Thanks for playing!

Submitted

The music is a bit loud and the lack of sound effects is really present, overall it's an ok game, the collision are a lil funky and the difficulty is pretty hard (not complaining tho), pretty bueno muchacho!

Developer(+1)

Yea I totally forgot about the sound effects to be honest 😅. Noted your suggestions. Thanks for playing!

Submitted

What colliders were you using? The hit boxes did feel a bit wonky, and having enemies spawn with no indication makes it worse. That said, the mechanic where you can deflect bullets with your bullets is amazing. Maybe it was by accident? Maybe it's a Bob Ross moment. Good work though.

Developer (1 edit)

I agree the hitboxes were a bit off, I didn't have the time to fix it. The mechaninc of deflecting bullets is actually planned. Thanks for playing!

Submitted

enemies can spawn a bit too close to the player. I don't know if this was just my browser but fullscreen didn't seem to work properly and the same amount of screen was taken up by the gam eve in full screen. quite fun game

Developer(+1)

Yes, the enemies are spawned at random positions. I should have given indications but I didnt have the time to do It. About the fullscreen, its probably a fault in the exporting of the game, I will try to fix it after the jam. Thanks for playing

Submitted(+1)

Enemies can spawn really close to player sometimes, kinda unfair. Needs juice, aka feedback on giving and taking damage. Congrats on finishing your first game!

Developer

I definately agree with that, its just that I didn't have enough time to do all that. Thanks for playing!

Submitted(+1)

I’m not sure if it’s just me or not, the hitboxes of enemy feels wrong, and they do waaay too many damage. I do kinda like the player movement, just something about it. Might also be a me thing.

Developer

yes I agree the hitboxes are a bit off and the difficulty is a bit high. The player movement is fairly simple but glad you liked it!