Good first game. The movement could use refinement. the blue blocks could fire less, taking them out required getting up close and really hammering them since the bullets canceled each other out. There needs to be some feedback on a successful hit, a flash, a knockback, a shake, a fading damage counter, something. The music is high energy and adds an immediacy to the game that it would be poorer without. With some art and refinement you could really ahve something here.
Play game
Dungeon Of Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #447 | 3.050 | 3.050 |
| Overall | #665 | 2.617 | 2.617 |
| Creativity | #748 | 2.450 | 2.450 |
| Presentation | #753 | 2.350 | 2.350 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Khushal
Chris
Newbie?
Yes - I'm new to game jams!
How does your game fit the theme?
Every time the player dies, he is just getting started!
Comments
Loved the concept and the music. My only issue was how the enemies were spawning too close to the player. Overall it's a nice game.
The music choice was nice, and I like the overall idea of the game.
Some people have already mentioned this feedback I think but some i-frames would be great, and also ensuring a fair spawn of enemies. I think it would be more fun if the bullets didn't destroy each other, because it became a matter of who insists more in the correct position to be able to destroy the blue enemies. That, and also sound/visual feedback when you hit the enemies.
But other than that, a fun game! Very chaotic indeed! Good job.
Cool concept loved the music choice but i think you should make the red triangle enemy spawn away from the player cause sometimes he spawns directly on top of the player also the hit cooldown should be probably longer but overall great game, i would appreciate giving my game a try.
Enjoyed playing the game. Lack of sound effects is really there, and sometimes enemies spawn right beneath you damaging you. And it’s a nice thing the bullets deflect each other, easy to dodge.
The music is a bit loud and the lack of sound effects is really present, overall it's an ok game, the collision are a lil funky and the difficulty is pretty hard (not complaining tho), pretty bueno muchacho!
What colliders were you using? The hit boxes did feel a bit wonky, and having enemies spawn with no indication makes it worse. That said, the mechanic where you can deflect bullets with your bullets is amazing. Maybe it was by accident? Maybe it's a Bob Ross moment. Good work though.
enemies can spawn a bit too close to the player. I don't know if this was just my browser but fullscreen didn't seem to work properly and the same amount of screen was taken up by the gam eve in full screen. quite fun game
Enemies can spawn really close to player sometimes, kinda unfair. Needs juice, aka feedback on giving and taking damage. Congrats on finishing your first game!
I’m not sure if it’s just me or not, the hitboxes of enemy feels wrong, and they do waaay too many damage. I do kinda like the player movement, just something about it. Might also be a me thing.


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