Play game
Ry's Dungeon Crawler's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most Fun | #3 | 3.800 | 3.800 |
| Most Creative | #3 | 4.000 | 4.000 |
| Overall | #3 | 3.800 | 3.800 |
| Best Designed | #4 | 3.600 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I would like the player indicator to be more distinct, It took me a second to figure out what was going on.
I like the setup, moving around a grid is fun and I like the aspect of having to plan and maintain your HP. It would be nice to have more options for combat, like being able to retreat from the golems or maybe a resource you can spend to fight better.
Pretty interesting and fun game. I think it's a little confusing at first but works well. I think some numbers that represent the value of the healing items would've helped a bit.
Fun game! I really like how there are different health items with varying levels of healing and different enemies that have different health and attack levels. I do think that it might be helpful to explain how much the different healing potions heal for at the beginning to help the player better strategize when they play. There are also a couple bugs that happen at the end of the game. When the player lands on the gate after all of the enemies have been defeated, it doesn't automatically update with the stage completed screen. You need to hit the arrow keys again to make that appear. Also, when you do high replay, when the level reloads, it no longer shows the movement of the player even though the game still recognizes the movement so you can't see where the player is until it hits an enemy and reloads after attacking them.
Very unique! found this very fun especially having to be strategic and doing math. I would love to see this concept developed even more and even into an indie game. Love this one!