It's a unique type of game. I had to use trial and error throughout.
It wasn't clear what the powers were. The movement feels very slippery and the character doesn't slide off the edges of platforms easily. Combined with instadeath, it can feel quite difficult. I'd probably add a double jump, alongside altering the movement. I'd also change the colour of the player character, as it blends in with most of the other assets.
Are you sure you met the no text bonus challenge, as I got the "wrong object try again" message many times?
I hope this is useful feedback. I look forward to playing your planned update.