Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Cat CatostropheView game page

You're a cyborg cat just getting started can you wonder out of the lab?
Submitted by PawnxPawn, Doomboy911, Vesper, NeoAstro — 7 hours, 50 minutes before the deadline
Add to collection

Play game

Cat Catostrophe's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1504.0604.060
Overall#1893.7273.727
Fun#2503.4803.480
Creativity#2613.6403.640

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
Pawn, Zorp, Doomboy, Neo

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
You're a cloned/cyborg cat that just woke up, and all you can do is walk to start with....

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page
Submitted(+1)

Nice art and fun game, but the actual game is pretty hard for me.

Although well done from a jam perspective!

Developer(+1)

It's really not an easy game. It's why we added all those checkpoints. Pretty sure one of them got missed by a lot of ppl. Hopfully it didn't ruin your experience, and thank you for the feedback!

Submitted

Not at all, it was fun!

Please check out my submission too.

Developer(+1)

Working on it. :) I make sure I check everyone's game out that left a comment

Submitted(+1)

The art is lovely and the movement mechanics and level design are great! I unfortunately couldn't finish the game due to getting softlocked at the rolling segment (I unlocked the glide, then tried to glide while rolling in the tunnel, and got stuck in a permanent fallstate) but what I could play was very good <3

Developer

sorry about that, I did notice an issue with the roll where it's possible to get stuck in those areas, but I didn't quite have time to fix the bug. It's pretty hard to do so, I'm impressed. It sounds like you were outside the boss door, though.

Submitted(+1)

fun and charming game. This could be Metroidvania of the year if this was a full game with a few more mechanics. I didn't understand how to beat the boss (but that's probably just me) and the camera was kinda wonky, so I couldn't see what was beneath me. Still great game!

Developer

Yeah, the camera was just thrown on the player with no modifications. I should have probably done that at the very least. To defeat the boss, you have to go between its head after the fireballs and while it's doing the head attack, get an attack or two in. While the fireballs are going off, you have to navigate your jump and glide a bit.

Submitted(+1)

Played this game just because I like cats a lot lol and it didnt disappoint me. Really liked the graphics, especially the cat sprite (said earlier that I like cats a lot :) ). The game fits the theme well, saw that you were inspired by  metroidvania and it really felt like it. Great job!

Developer

We appreciate that! We like cats also, and Zorp worked hard on the cat sprite. I had to have them revise it a few times. I bet they got sick of me with that :D. I'm happy the inspiration came through

Submitted(+1)

Fun: amazing, the movement was smooth, the ability that you gain with time, and the boss fight, great work. 

Presentation: I really like the art style, especially the cat. Did you draw it yourself, or is it an asset? It does lack sound effects, though.

Creativity: starting with nothing and slowly gaining ability, great idea, fits the theme well, actually similar to my game, it has a similar idea.

Developer(+1)

Zorp used an asset as a reference, but we needed a lot more than the asset pack provided.  So we ended up making our own in the long wrong. Zorp made all the assets from scratch. Using references here and there to help build on the idea. 

I was the only one in the group who could do SFX, but I was also the lead programmer and had tons of stuff to clean up to make sure the game stayed fun. 

I appreciate the praise for the movement system. It is a reworked system I use in a game I've been making for a bit now. I'm happy the boss wasn't too hard. I had to increase the idle time justa  bit longer to make the fight a bit more fair.

When Shovel announced the theme Just Get Started it reminded me of how metroidvania's work is where you start with almost nothing. So I took it a bit further and made it so you can only walk.  I wanted to spend more time on level design then I personally did, but in the end it didn't work out. 

I will be checking your game out in a moment! I always make sure to check everyone's game out who comments. :)

Submitted

Cool idea, the upgrades, designs and the boss reminds me of something out of metroid. Sometimes it was hard to jump up onto something but it was enjoyable!

Developer

Ah, yeah, I think the issue related to this is that I use a variable jump height, which means you have to hold the jump down to get the most height out of it. The moment you let go, you start to fall back down. This was not clearly indicated in the game, so it appears to have caused some issues. Perfect, we had a mix influence of sonic and metroid when coming up with the game. Although the sonic side isn't as prominent.

Submitted

The art is so nice, amazingly done! Also love the music. I only wish there was a "meow" button xD

I don't know if im just bad, but this game is super hard! 

Developer(+1)

Yeah, the game wasn't designed to be super easy. That being said there are a few hitbox and hurtbox size issues so that really don't help at all either lol.


The meow button was thought of at the last second I also have like a cyber meow sfx in the files somewhere. Just never implemented it.

Submitted(+1)

Loved the art style, especially with the cat and enemy sprites! It was a good challenge! Main thing that gave me issues was the knockback, like Lezheart mentioned. Great game idea!

Developer

Haha, the super knockback.  Yeah, that knock back is pretty nasty! Sorry about that!

Submitted(+1)

It took me a while to see you uses the more 3d dimension style like approach like megamind , which is really nice.  The art of the cat is really cute and reminds me of cat in Hi-fi rush with the color parttern, The movement with the running and son on is tight and nice

Developer

Haha, yeah we did use the cat from hi-fi as a reference for the character. We thought it would be a cute homage to the game. Even though I personally never played it all the way threw.

Submitted(+1)

Amazing art with the background and the boss.

I do like the discovering mechanics part, sort of like a metroidvania game, but I would have like to see it more tied in to a story somehow. Just walking around then picking up a new button feels a bit contrived to me, haha, but I'm sure you could have done more given more time.

Developer (2 edits)

The story idea was that you are one of the cloned cyborg cats that were born in the tubes. The lab was being evacuated, and you were almost evacuated (it's why the tube you are in is empty, it was yours, and there is a carrier cage next to some of the tubes.) Something came up and you were left behind. Time passes, and you finally boot yourself up and begin to explore on your own. You as the cat find these chips that store data on how to do things, and as you get close to the chips, you learn the details. Like you said, if we had time, we would have gotten more into details, but the most we could do was tell it threw the environment and let others decide what was going on.

Submitted(+1)

Great art, smooth gameplay. I am not sure about the hitboxes, especially for such chonky sprites. A fun play.

Developer

Yeah, I was surprised how hard it is to capture the hurtbox for the cat. I also think I made the microwave hitboxes bigger than I wanted. Thank you for the feedback!

Submitted(+1)

Great game and amazing art!

Loved the idea that you get the new mechanics after a while)))

It is also a bit challenging but I had a great time playing it!

Developer

We appreciate it. I think we were a bit over our heads on the level design, but I think we got something decent out of it.

Submitted(+1)

A cute game with rally nice art and fun gameplay. Some improvements I could suggest is making the camera more active, becuse sometimes I encountered a situation when I had to jump down into an unknown place. Also, I'd suggest making the player invulnerable for a bit after getting hit, becuase now, the game sometimes creates a situation when a [rpjectile pushes you into a different projectile/enemy, which is really frustrating. Apart from that the game's really fun, cute, and the music adds to the atmosphere even more. Great job!

Developer(+1)

I did have i-frames at one point, but when I went in to change something a the last second, it appears I broke a few things. like the i-frames and the boss explosions. Thank you so much for the feedback! When I update the game, I will keep this all in mind.

Submitted(+1)

Great game ! I love the cat design! The difficulty was a bit high to me especial when the enemies push you when they hit you, but I’m bad at platformers in general so it might just be me, and I still had fun !

Developer

Don't worry, I'm pretty bad at platformers also. But no your right, the knockback is pretty high. There was a bug related to bumping into the enemy, so in order to prevent that, I did a band-aid fix by bumping the knockback a decent amount.

Submitted(+1)

Very fun game, and the movement is smooth and fantastic, and the art is really well done! Great job!

Developer

Thank you. We appreciate and we are happy you enjoyed the game!

Submitted(+1)

A catformer! If you work on this later, please add i-frames so you can't get hit one after the other in quick succession. It made a chunk of the deaths feel unfair. Zooming out so we can see upcoming platforms a little better would be nice too. Cute game; good job (◕‿◕✿)

Developer(+1)

Thanks for playing, and appreciate the feedback. Apologies on the camera and the i-frames exist ... but when I did some last moment changes it appears it broke during that time, so I would have to look into why that happened. 

Submitted

Ahh, my music loop broke when I exported, so I feel you (つ╥﹏╥)つ

Developer

oh yeah... web exports are weird in order to handle it properly, you have to change the loop option in the import tab or modify the .import file in godot.

Submitted(+1)

As an artist myself I really loved the sprites and animations here! :3 There's a bit of hitbox jank and the camera could be further, small things that could've been tweaked given a little more time I guess, but all in all very solid little game! 

Developer(+1)

yeah apologies. That last day turned hectic quickly for me lol

Submitted(+1)

Really loved how to give the cat the mechanics overtime tike first sprinting then jumping then attacking it teaches the mechanics very well, my only issue is with the camera cause the cat can run too fast the camera feels a bit off you can smooth it by using linear interpolation if you are familiar with that but overall great game, also if you dont mind playing my game i would appreciate that.

Developer(+1)

I'm very familiar and godot has settings built into it. I just never had a chance to get to it by the time we reached the level design I was reaching on I ended up with a export bug I had to fix ASAP over everything else. Lol 

Submitted(+1)

Like it, very cool art and music!

Developer

thank you plug for leaving a comment.

Submitted(+1)

lovely game, i skipped that last screen by accident bc i was spamming the attack button on the final boss 😭. The art is really good i really liked the background as well, the music is also very good. My only feedback would be maybe setting the camera zoom a little farther away

Developer

The last screen was just credits it does have it's own song that only plays if you beat the game.! I will definitely be doing that after the jam!  The camera is actually going to change quite a bit after ward.

Viewing comments 40 to 21 of 44 · Next page · Previous page · First page · Last page