Play Shooter
Tachyon Soul's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #226 | 3.879 | 3.879 |
| Fun | #248 | 3.485 | 3.485 |
| Overall | #283 | 3.545 | 3.545 |
| Creativity | #465 | 3.273 | 3.273 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Zokuin
C U SATURDAY
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
The game throws players into action with minimal guidance. Instead of lengthy tutorials or detailed instructions, players are forced to JUST GET STARTED motivated by hostile briefings that mock them and a constant threat of poison that punishes them for being slow.
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Comments
Hey, pretty fun game! I liked the sprinting and variety of weapons each new try. Congrats!
short but sweet game, the billboarded graphics are nice but could've been a bit more visible. at the first couple tried I tried to "kill" the crowns in the bat room since they were the same color as the enemies (skill issue on my part prolly, cause I thought they were spawners). There are a decent variety on weapons, however I feel like the crossbow was a bit overpowered in damage and range, I managed to win by sniping the knights from outside their trigger range, so maybe look a bit on balancing it more... I feel like the way to win this is to die till you get the crossbow and then, cheese it :P
fun game still ^-^
What a sick little first person shooter! I feel like the graphics could be improved a little bit, but all the polemark stuff is here! Great work for 10 days!!
Would love to get your feedback and rating on my entry if you have the time ;)
Good job making this in a jam! I feel like the enemies should be unlit since right now they somewhat dissapear on the black background when they walk in front of a light. It did feel like the game would benefit from more rooms too so hopefully that's something you can maybe expand on. Again, good job!
got past the knights and took the crown and didn't know how to progress (then started taking damage til i died) but game was fun. game felt a bit dark though
The knights were kinda tough, but really cool game, loved the random weapon mechanic!
The knights cooked me ngl, they do a LOT of damage. Still enjoyed the combat, hope you make more :>
Very good! I love the art and presentation. As others have said the combat needs a bit more feedback. I really enjoy the random weapons but the melee was pretty useless for the knights haha.
Also the music reminds me of earthbound. So that's a big plus for me.
Great job! <3
Cool game ! I really like the music and sound design. There is not enough feedback tho, the first time I played I thought I was playing the game wrong. But the random weapon mechanic is very fun !
Cool boomer shooter! The art fits the style well, though the lighting could be turned up a bit or the walls brightened
As is, it's a bit hard to see so it felt like I was fumbling around dark hallways for a while
Other than that, a lil more juice is all the game really needs. Just some more feedback when shooting enemies and when taking damage. Aside from the sound fx, it's a lil hard to tell if I'm actually damaging an enemy or being damaged.
The aesthetic is awesome, and it's an overall super polished game. I think it was kind of too hard for my taste, but, regardless, nice submission!
Love the aesthetic combination of 2D sprites in a 3D world. The controls, camera swaying motion and overall gameplay is pretty smooth!! Great job!
Very fun game, but im realy nooby, i died like 10 times in the second room ;(
kenney's 1-bit pack in an FPS? That's awesome XD
Pretty cool presentation, overall! I can easily see there being some rogue-lite elements added in the future. I think I encountered a bug where the camera moves downwards constantly, but it didn’t appear when I refreshed the page. Despite this, it was fun trying to complete the level as quickly as possible.
The mix of FPS and 2D sprite is definitely visually interesting! The music and the sound effects are fun too!
I feel a bit overwhelmed by the enemies though, and I think some of the weapons are a bit underpowered. I also get it's supposed to be and underworld sort of settings, but I would like the overall lighting of the scenes to be brighter.
Very difficult, but fun! I enjoyed trying the different weapons. My favourite ended up being the xbow. Gameplay was smooth, while graphics and sounds felt coherent. Could definitely see myself playing a more developed version. Great job!
WOAH these graphics?? I love this aesthetic so much and the whole thing felt so dynamic. The music is also perfect, like perfectly fits the game, great job to the composer! and great job on the game as a whole!
Wow I like a good shooter! 🔥
The overall premise and art direction for this was great! I really like the 3D environment + pixel art enemies, other than that, I wish enemies would have some sort of reaction or any way to communicate to the player that a bullet has hit an enemy, it was quite difficult to know whether an enemy is dying or not, a little bit more brightness or lighting in the area would be nice to because it was so dark when I was playing.
I have a lot more to suggest but I think the rest of the comments have already mentioned it, overall pretty neat shooter, great job!
The artstyle here is really good! Also tons of weapon variety here and each of them are different to each other. Some of the guns' recoils are a bit strong tho. Also noticed that the pitch for the weapon sound gets lower as you empty your magazine, nice little audio cue! But it would be nice to have mouse sensitivity options and also maybe have the ability to decrease the bobbing effect, felt pretty nauseating trying to aim while moving. Despite that, I still managed to get the crown in six runs. Pretty cool game!