Love this adventure! I’m about to start running Cursed Scroll #3 from Shadowdark, this will fit in perfectly to the setting!
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Ghostwalkers of Gjöll's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art: how well does the art support the other content? | #17 | 4.654 | 4.654 |
| Playability: how easy would it be to run this module? | #20 | 4.192 | 4.192 |
| Overall | #23 | 4.338 | 4.338 |
| Writing: how clear and/or interesting is the writing? | #37 | 4.192 | 4.192 |
| Theme: how well would the module have fit into the Appendix N? | #42 | 4.385 | 4.385 |
| Layout: how easy is it to find all the presented information? | #43 | 4.269 | 4.269 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The colors are gorgeous, and I greatly appreciate the mobile friendly PDF- so considerate & useful. Very thematic & metal- at one point I forgot this wasn’t a BORG module! The Dragon fight at the end seems tough, but surely that amount of treasure is worth it. The only thing I’d have changed was making some of those random washed-up swords into magic items. Great work!
Thank you for your kind words! I’ve never actually played a BORG system; if I ever run this maybe I will use one.
I definitely wanted to make some of the swords magic, but between my lack of space on the page and the last-minute nature of my entry, I didn’t have room. I encourage anyone who might play it to do so!
I love the color scheme. What a gorgeous package.
A great intriguing initial situation and a very interesting small dungeon, but I'm not sure I see how players can resolve the problem. If they need to bury all the soldiers, as per the legends, that feels like it involves freeing the undead dragon to do so. (Or maybe that's the intention here.) At least there's not really 10,000 of them, as per the legend!
Extremely atmospheric and metal.
This practically cries out to be used in conjunction with Shadowdark's Midnight Sun issue of Cursed Scroll.
Thank you! Yeah, it was supposed to be pretty open-ended. PCs might find it enough to simply explain the cause of the swords / draugr to the locals, or they might try to somehow seal the iceberg or prevent the eruption of the volcano. I do agree that it might be a bit too open-ended, though.
Another person said the same thing about Cursed Scroll; I have that zine but I never actually read it! I will have to do so. Please report back if you ever end up using this with CS!
Ültimate ümlauts. I dig the old school blue and white. Suberb formatting and art. Appropriately RE Howard, but taken to x-tremes.
Really like the NPCs in the dungeon, especially the Berserker. This is a very good little adventure.
A really nice pamphlet style adventure. I love that blue color and the layout makes it really easy to read.
Excellent concept. I want to play this NOW. Well done.
super easy read and beautiful. Every aspect is well done and supports the theme.
This looks great. I loved the art and found the premise great. I did struggle reading it without printing it as my reader didn't auto format for brochure.
I really like the trifold format; I find it very practical. The adventure itself looks fun and has a very successful Nordic setting. The predominant blue color gives it a very cool old-school touch. Nice work!
24 mins before the deadline! This looks great, would be fun to play- the dragon tunnel is a good touch.
This is stellar! Love the theme and tone, immediately immersive and evocative. Looks very playable too, seems like an easy thing to get to the table and even easier to get players hooked with. Excellent work, and the formatting/design is beautiful, can't wait to print out a copy!







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