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(+1)

I really like the level design concept of loops, but the game requires wayy too much precision and punishes you for not having knowledge of the map. Everything else is great, you've got a very nice rage game ahaha (and possibly speed run potential?)

I see, thanks for the feedback and playing!

I think because I did the map, I knew how to beat it... Hmmm, I'll work on the clearity of the level :) 

I left in the description a video with my clear run in case you want to see it, and I agree that have precision, in some way I thought in a rage game while doing it hahaha

(Also good to see your koala pfp, I'll try your game later!)