For some reason, the hammer sound effects go really well with your music. The art style is very clean — I had tons of fun!
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Recursed's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1523 | 3.531 | 3.531 |
| Creativity | #3730 | 3.312 | 3.312 |
| Artwork | #3950 | 3.000 | 3.000 |
| Audio | #5009 | 2.500 | 2.500 |
| Narrative | #6481 | 1.844 | 1.844 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build your abilities arsenal which loop and execute in sequence forever to auto fight enemies.
Comments
Was fun figuring out my build and becoming more powerful! reached lvl 11
It's a really interesting concept to take a survivor's like and then remove almost all player agency and leave everything up to the loop, I like it! Great job
honestly I enjoyed being able to just sit back and relax while the lil hooded guy did all the work. Sometimes it felt like I got stuck with 3 crappy options that could ruin my run (especially since I can't get rid of new abilities) but I had fun!
Fun concept! I will say the safety shield kept making me teleport away from wave 4's enemy before they could be killed :o. I love the idea of auto-battling but I definitely also missed some element of control; I wonder if there would be an opportunity to control some limited amount of movement but not the attacks to balance both. Regardless, nicely done!
It’s a very addictive game, and surprisingly well balanced! Some move seem overpowered at first, but the number and speed of enemies force to actually make some planning to get past the 10th level.
The music and enemies do get a bit repetitive, and generally speaking it feels like the game lacks some polish, but that’s expected in a game jam. It’s already impressive to have implemented all those different moves! :)
In summary, good variety in the actions, good visual and audio feedback, that’s a solid base! Congrats~
Thanks! Glad you enjoyed the game :D.
Yeah, the music was one of the last things as i was tight on time. I also planeed to make more types of enemies but also didn't managed to do it in time. I focused on adding game juice and polishing also didn't make it to the scope :D. I'm glad I managed to balance and get a good feel in the end.
Nice game! I love a good autobattler. You seem to have made a lot of varied abilities in a such short amount of time, great job!
The visuals are simple, but works well and already have a good amount of juice to it.
The one thing I kinda want to nitpick about is the fact that the music tracks stops and restarts on every level though. It got kinda annoying because I wanted to hear the next part of the song haha. The track itself was also a bit of an odd choice for the style of the game.
Super fun!
I enjoyed the variety of items and crazy builds you can put together. I will likely check this one out again after the jam if you happen to patch it!
Amazing game ! I really like the endless build variety and the loop is so satisfying ! Well done first 10/10 of the jam for me ! Gonna play this one often i think . <3
This is a so smart autobattler. I loved it. One of my favorite entry from the jam. Great use of the loop theme and great game loop.
i think the gameloop takes to much time, between rounds, when you use Teleport ability. Otherwhise its a great polished entry. thank you
The idea is nice but we don't move, we stay stationary, we just choose the abilities, so I didn't like it but it was nicely done.
Fun to play, kept me invested. Only starting the first time and Immediately choosing something to add is confusing since you have not experienced the game yet at that point. Maybe you could have added the slash as the first action everyone starts with and then introduce new ones after you have experienced one loop. But still, great work! :)
I played this for way longer than I thought I would haha. I wasn't always sure where the next ability would be placed on my loop so sometimes I would create a great combo and sometimes I would mess it all up. Quite slow in the beginning but it does get very satisfying!








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