I like how, as you unlock more abilities, the map gets recontextualized and you can move around the same areas in different ways, just like a metroidvania as intended! Really impressive for a jam project.
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Reboot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #963 | 3.543 | 3.543 |
| Narrative | #1106 | 3.229 | 3.229 |
| Enjoyment | #1674 | 3.486 | 3.486 |
| Artwork | #1837 | 3.657 | 3.657 |
| Creativity | #3627 | 3.343 | 3.343 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Using the power of teleportation and time travel, repeatedly loop through the interior of an intergalactic cargo ship to uncover its many secrets and upgrades. Repeated loops may uncover previously unreachable locations, but be careful, because looping too many times may lead to catastrophe.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Rochester X
Comments
How are people able to make such polished games in a game jam? Really cool! I suck at platformers, but this one had me playing for a while. I really liked the visuals, the CRT like effect and chromatic aberration is really well used (used in the right quantity). Honestly, I'd love to make a game as clean as this one for my next jam. Really cool!
yay metroidvanias! I thought this was well done and it's the first of the genre I've played this jam. Thanks for the fun!
god, this is awesome. i love retrekking with a new tool set, the ability to blaze through areas that once left me jaded.
a personal preference of mine is that i'm usually pro-silent-protag so, sadly, the dialogue didn't do much for me. i think, with it or without it, would be super sick to add some NPCs around the ship as well as maybe a voice for the ship via intercom ala MOTHER from alien.
there's a LOT of potential here and i would love to see this game evolve, i hope you continue to fine tune it! regardless, amazing job! i'm very envious of what you were able to accomplish in such a short timespan.
I appreciate all the feedback! I was trying to recreate the feeling of power you get at the end of Metroid games, so I’m glad to see you enjoyed that aspect.
I’m also a fan of silent protagonists, but I felt that, for the sake of my own sanity, having just one character with dialog was all I had time for. I thought it was best to include dialog, though, because of the new “narrative” rating category. I also couldn’t get this idea of a goofy little robot talking everyone’s ears off out of my head, so there’s that, too.
Again, thanks for the detailed comment, and I’m just glad I got to deliver an enjoyable experience!
(I’ll be checking out your game as soon as I get the chance, too…)
Thanks for sticking with it the whole way! My initial plan was to have the environment change based on how unstable the core is, but I had already overscoped and was unable to add that. It now just serves as added atmosphere and provides another ending if you loop five times and cause the ship to explode.
Neat, and reminds me of a game I did for a jam years ago called ZIP. Check it out <3
I've played a ton of game jam games, but this one rises above most. Everything - from the way the robot controls, to the breadth of gameplay, the soundtrack, the little sounds, the creativity of the environment and levels - all of it is memorable. you can see the dedication and talent put into this. I really like the clear objectives. It's just difficult enough to get a sense of accomplishment from progressing. And wow the ending was satisfying. I'm playing it again. Good job all around! I want to know this robot's name - did he have one?
this game is really really cool :D theres a lot to say but overall i like the mechanics and the cool progression :) i found a cool secret so that was cool :D it looks like you put a lot of effort into this and thats really cool :D really fun game keep it going !!
Really liked the little character dude. this game made me feel something after 3 days of no sleep. In total, great game!
Really loved the polish on this one! Beautifully executed, and felt nice to control! Well done!


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