i think the ui could make it a bit clearer to the player what's going (e.g. displaying a message that says "select a card to upgrade"), but otherwise very nice game!
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New Season's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #196 | 4.468 | 4.468 |
| Narrative | #852 | 3.380 | 3.380 |
| Audio | #1392 | 3.392 | 3.392 |
| Creativity | #1456 | 3.873 | 3.873 |
| Enjoyment | #2037 | 3.380 | 3.380 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Witnessing a bear's year cycle.
(Optional) What would you like to be called if GMTK features your game?
Celeste
Comments
absolutely loved the game and its ambience, pretty cards artwork combined to simple yet complex strategy and a smooth music ( i've played it for like a hour and I couldn't pass year 12 :')
Super cozy and chill card game with lovely art and a relaxing vibe, but still enough strategy to keep you thinking. The deck and discard system is pretty cool, tho a bit tricky to get at first
and some folks wished for clearer indicators when upgrading cards or discarding.
The writing, specially the ending, was surprisingly moving, and the whole ‘preparing for the last winter’ theme really hits. Could totally see this expanded into something even bigger. Overall, very wholesome and kinda mesmerizing
Really enjoyed this game. Chill vibes, nice concept, clean execution and all round polished :)
Absolutely love the artwork, big props to your artist! Really tied the game together.
Nice card game! My bear got 10 years old!!
I would love your rating to my game!
It has a lot of depth to it but its also just a cute game about the life cycle of a bear :)
It didn't need to have as much depth as it does, it just needed to be cute, so it's really cool how much there is to it, even if you can kind of just click on the options that give a lot of energy
Nice cosy game. I don’t know how, but the end screen is so well written it almost made me cry (now I have to re-rate all the games and give them lower narative numbers XD). Also the artstyle is amazing.
very chill and peaceful, it feels like an interesting board game, and love the artstyle used here. Bear is cute <3
Hello, composer from the game Attic Requiem here! Omg this was such a great game! This game made me feel something towards the end... absolutely beautiful game. I originally clicked on the game because I saw a bear, but I wasn't expecting it to be a card game, so that was a nice surprise. Loved the artwork and music too, very wholesome.
I liked the art style, it's very good and the game is also polished but when I land on the '?' step the UI doesn't work, is there something I'm missing?
You had reviewed our game, it was actually my first 3d game so I had a lot of issues, hence appreciate the negative feedback😅.
Managed to make it to year 10!
I loved the artwork and sound. Very serene and relaxing. The gameplay was great, too! Simple, but effective! I think the deck/discard mechanic could be explained a bit better (or visualized somewhere) and maybe give cards that have gotten an upgrade some visual indicator that they are upgraded (like showing a +1 to energy on a card gaining a +1 from some effect, if that makes sense.)
Overall, very good entry!
Your feedback is very valuable, thank you!
We did plan to add some feedback, but due to lack of time we couldn't and some of the mechanics are indeed obscure / poorly explained...
Anyways I think the game might not be so simple for such an event, in which not everyone is aware of what a deck builder / engine builder game is :).
Thank you for the comment, glad you appreciated!
It’s still super impressive for such a short jam!
I’d absolutely love to see a fuller edition with more opportunity to control outcomes. I feel like the years move fairly quickly and each year feels very similar to prior years.. maybe more slots per year and have some years contain events (possibly dividing them into seasons with each season having some effect, then sub-effects on the season). That’s absolutely too complex for a jam, but I guess all I’m saying is that this idea has bones and can absolutely be expanded in fun ways, and I’d 100% play that final result haha!
I made it to year 11. Really a cute game, lovely art work. The mechanics are really smooth and the game plays well. I really wished it had more story - but I appreciate it's made in a jam. really good work!
This is a wonderful game with a simple but powerful narrative. The ending line—"But there will be no more springs"—stays with me long after playing.
Really interesting card game mechanics. I wish it was a lot more clear when I was about to discard and upgrade as well as the size of the deck, though I generally got the groove as it went on. The vibe is great even for the sparse animation - I do wish I saw the full cards. This is a concept very worth developing and is mesmerizing in its own way. Add some juice and this is very worth expanding.
I passed away on year 10 :'( less than half a grizzly's average life span :'( I love the art on the cards, but it seems like the browser cuts them off? also consider having the key art on the left change with the seasons? Nice jamming!
What a lovely art direction! As the creative guy of my team, I raeally enjoyed all the illustrations. Really good entry with a charming atmosphere.
is it me, or did the game bug out every time i landed on a ? Edit: somehow it went away after i refresh the game. Edit2: Decent concept but it seems like i rather spam the cards without reading what the effects are. Also I can spam click all the cards, and still play even tho i have 0 hearts left.
This game has a really nice art style. The "game over" text at the end was really well written and moving - did not expect it (unexpected 5 stars for narrative). It took me a couple of rounds of playing to fully understand the gameplay but once I did I got the hang of it. It is a very good and original interpretation of the theme. I know there's some pretty good tutorial text at the beginning but I think something I would recommend for these type of games is a guided "practice" round at the start to ensure the player understands the mechanics before letting them off. But also understand that it's really hard to do that within a short game jam.
Stellar work overall :)
The art was beautiful and the game was pleasant. The music gave it a gentle vibe. This had a bit of a board game feel to it.





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