Play game
Moonlet's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #476 | 3.781 | 3.781 |
| Artwork | #1452 | 3.781 | 3.781 |
| Enjoyment | #3023 | 3.125 | 3.125 |
| Creativity | #4281 | 3.188 | 3.188 |
| Narrative | #5794 | 1.969 | 1.969 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Moonlet fits the theme through its core mechanic: you loop around planets using gravity, launching at just the right moment. The entire game is built on literal, endless loops.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Brainfart Studio
Leave a comment
Log in with itch.io to leave a comment.


Comments
How relaxing! It's a very nice game, the launching feels super good. Well done!
Really creative idea. I love the audio and vibes!
nice loop'ment! the SFX really carries the experience with satisfying blings and blongs. The music was a great choice!
The RNG had some weird situations happen (with planets close to each other accelerating super fast the moonlet) but the quick replayability made it easy to retry again and again, trying how different planet locations react together.
So calm and pretty. It gives me a lot of nostalgia, like a game I would play when I was a kid. The gravity system feels very interesting. Great job.
Love it but the lack of skill in my brain is really missing I got a score of 14 which is annoying but Awesome Concept and Awesome Game
Loved the game! But I think I couldn’t enjoy the gameplay as much because of my lack of skill.
I was reminded of Flappy Bird with this game, except that rather than dodging between pipes you have to aim for planets instead. Really liked the music. Only thing that felt a bit weird was that it looks like there is always some downward gravity ? You wouldn't have that in space, and it does influence your "shots" a bit; making them more like cannon-shots where the cannon ball moves in a parabola.
Relaxing vibes and extremely loop-y!
Cozy little game with nice visuals! But sometimes a planet is spawned halfway into the bottom edge, and it's impossible to jump to that planet, as it will reset the game. Also, I would love if the screen would move with the player, because sometimes you have no idea where you are heading.
Relaxing game to play. Spent quite a lot of time struggling to break my limits.
very relaxing to play and good visuals! it's really hard to pull off a game where there is only 1 key as the controls but this game did it so well! amazing job :)really fun and calming game :)
Simple but nice idea of game mechanic.
Nice and polished gameplay.
The game is beautiful! The movement really seals the deal, especially when moony gets picked up from the outskirts of a force field. I'd love to continue playing it - maybe we could see different planets with effects, in the future? :>>
Simple idea, great execution! Love the vibes :)
I like art/atmosphere, the gravity felt right compared to other games that did this idea, so imo you did the best planet gravity loop, well done
Cool game I managed to get to 18. You really nailed the aesthetic and it was quite intuitive as a gravity powered flappy bird. If you want to continue working on it after the jam I think you might want to raise up the minimum spawn height a bit cause some at the bottom seemed they were impossible and saving the high score would be cool to have.
I am so bad at this game, but I love how zen and clean it is! Great dual intepretation of the theme!
The lighting/glowy effect is cool :) Flappy bird with planets. Neat!