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That One Time I Got Reincarnated as a Racer and Raced Against My Past Selves's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1566 | 3.520 | 3.520 |
| Creativity | #3126 | 3.453 | 3.453 |
| Narrative | #3224 | 2.486 | 2.486 |
| Audio | #3664 | 2.831 | 2.831 |
| Artwork | #3777 | 3.061 | 3.061 |
Ranked from 148 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to race against yourself over and over again
(Optional) Please credit all assets you've used
"Doobly Doo" Kevin MacLeod
"Furious Freak" Kevin MacLeod
"The Builder" Kevin Macleod
"Clear Air" Kevin Macleod
(incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
race_countdown2.mp3 by Kokoro-Beats -- https://freesound.org/s/165990/ -- License: Creative Commons 0
win.mp3 by David819 -- https://freesound.org/s/668436/ -- License: Creative Commons 0
Motorcycle Engine_50Km/h.wav by Cmart94 -- https://freesound.org/s/518178/ -- License: Attribution 4.0
fanfare 2.wav by RichHeard -- https://freesound.org/s/562425/ -- License: Attribution NonCommercial 3.0
Jingle_Lose_00.wav by LittleRobotSoundFactory -- https://freesound.org/s/270467/ -- License: Attribution 4.0
(Optional) What would you like to be called if GMTK features your game?
PolarTea Studios
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Comments
Cool idea! Something I wished when I played was that the was that the arrows were placed a bit further away from the curves, or that the camera was a bit more zoomed out so you can have an easier time with the curves. But other than that I enjoyed the controls, but it wasn't until I maxed up the turning sensitivity that I could beat the clones :D
Fr, the arrows I've noticed are a bit close too, and the camera is DEFINITELY wayy too zoomed in. Glad you had fun tho!
Good execution of the "play against your past selves" idea for the loop theme. I made a second run so hard to beat that I had to give up x) I have the feeling that you are not rewarded to be good on early stages of the game. Maybe something to add up on version 2.0 ? Otherwise great game I had fun :D
very true, probably should, glad you had fun though :]
This game is actually super fun and I love how the difficulty is based on how much you improve.
Thats so true! Not sure how I havn't realized when that was my goal in the first place, so weird ðŸ˜
You create a meta commentary about speedrunners XD
xd
Sounds like perfect concept for manga. (no way - isekai racing). That was very fun, good job. It was a little hard at the beginning, i had to learn the map
lol, its true though, should have made camera pan over sections of the map it would have been cooler too
Nice concept, easy to understand. I like how the theme is interpreted and the visuals are nice.
Well done
Thanks dood!
But why is it so difficult to beat yourself?!
It was very challenging and I managed it in the end! And above all I had a lot of fun :D I must say that the music made the whole experience quite funny xD
Well done for this very original concept. I particularly liked the fact that the cars could crash into each other, rather than the ghost cars we usually see in this kind of game.
Lol, very true! The music too, even though we've heard it a million times I thought it'll still be somewhat funny to put it in a racing game. And me too, I love crashing into the cars too instead of ghosts, cuz I felt like it would be more fun and you can sabotage your past selves. Glad to hear you had fun! :]
Best racing game on this years jam I've seen so far. It even has an anime like title xD No but seriously good artwork, ok sfx and the mechanic is from Mario Kart (which doesn't mean it's bad). I'm not really into racing games but I enjoyed playing this entry! :U
Thank you so much :D Shoutout to ImBoop for the title!
I kind of dug the psuedo janky controls--turn the sensitivity up to the make and then tap on KBM (like a real racing game!). Concept of racing against your ghosts is really cool, and im glad that you added collision to them make it a bit more interesting. I think the camera could have been zoomed out a bit more to give you more indication of where the turns are coming up, but maybe im just skill issued. Awesome game, really unique idea
I totally understand, I was thinking of overhauling the camera to zoom out the faster you go but forgot completely about the camera, how unfortunate, not your fault at all! Glad you had fun and thank you :D
Since I'm not a racing game fan, it took me a while to get used to the controls. But the game was really fun. It reminded me of Internal Drift, where you race yourself.
True true, I'd have to say that the controls are definitely the most complained thing about this game, and I totally agree with it, it's not very good!
It's a really fun game, it reminds me of when I used to try to beat my high score in Mario Kart. Being able to crash into your clones to sabotage them is awesome. Great game!!
Glad you had fun :D
its fun game
thanks :]
Man this game is difficult but so so fun! I think I accidentally did too well on my first race cause I had an extremely hard time beating my past self the second time and the third time there was no chance haha. Love the music you added, very fun and happy and nice to listen to and the artwork is very lovely as well! Also love the name, great submission!!
I always do that too ðŸ˜. Thank you so much dude, glad you enjoyed :D
LOVE tHE NAME LOVED THE GAME! The racing was fun and I loeved trying to improve my times. Some feedback would be to add a version where you race against ai and can bump into them to make the game EVEN harder.
Glad you enjoyed it XD, your past selves are technically AI, and you can already bump into them, but if I add actual AI that can race, then it might just become a generic racing game. Shoutout to ImBoop for the title btw :]
I had fun with this game, but wow is it hard! I also love the idea of this game, it is pretty unique. Couple of critiques though; the tutorial is hard to read as it is white on top of a light colour. I also think the game would have benefited a lot more if the previous drivers were more like 'ghosts' from Mario Kart where you can't interact with them, I kept losing because I kept bumping into myself and it was sometimes unfun when it kept happening. Turning also felt awkward at a lot of times even with the sensitivity lowered and never felt quite right, but I appreciate the option to change the sensitivity of turning. Love the reference in the name!
Yea its really hard. And yes the tutorial is hard to read, I noticed it but decided not to take action, which is kinda lazy of me. I also thought of doing ghosts, but if I do then there will be a certain point where you just can't beat your past selves anymore, and I thought colliding with your past selves was pretty cool. Also yes turning is not really the best, even with the slider, all my play testers have mixed opinions. Glad you noticed the reference :]
The idea was pulled off surprisingly well. The car racing was pretty drifty so on my first few runs I ended up all over the road. Because of this on my final race I could not pass because of the slopy driving of my first run keeping me back lol. main gripe is that the cars could use some more traction, but honestly had a lot of fun without it. Congrats on a very unique concept!
Thanks dude! It's true though, thank you :D
controls are a little weird at start, but its a fun game and i really enjoyed, almost a personal loss to lose to your self.
Controls definitely selling! Glad you enjoyed it :D
The turn sensitivity helps a little bit, though I'm not sure how many people will see it. Impressive from a technical standpoint to save the whole racing data, yet without much in the way of twists the game really suffers from not having much tension since one can just do poorly to begin with. A smaller version of this idea - maybe even single screen - probably would have been more interesting.
Yeah true, I should have stuck an arrow pointing at it in the tutorial. And true you can just do poorly in the beginning to cheat, my first thought on kind of fixing this was to make the timer shorter. It was originally 60 seconds, but most of my playtesters took over 60 seconds and recommended me to extend it for better user experience. Well that was my only idea lol, but if you cheat then you cheated and the game won't be fun as it applies to most games
Nice job! I somehow did worse after the second lap hahaha
All good, always happens to me too!
Neat game - I liked the idea of continually improving. +Points for the title!
Thanks! :D