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(+1)

Ok, this prototype has a lot of potential. In its actual state is not very interesting, but it reminds me the rolling stone in crash bandicoot levels… So, it could be fantastic using enemies (located in the map), calculate how to gather them and then destroy them while purchasing the player by bombing the bridges or keep them isolated, trying not to fall, etc.

Please, keep going on, there´s a lot of potential here ^^

(+1)

Hi! Thank you for playing and reviewing. Haha yeah, I’m just getting started, and planning to add more features next weekend at Trijam-333 part 2!