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Feedback Troop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #226 | 4.132 | 4.132 |
| Creativity | #278 | 4.311 | 4.311 |
| Artwork | #1144 | 3.906 | 3.906 |
| Audio | #2224 | 3.170 | 3.170 |
| Narrative | #4096 | 2.292 | 2.292 |
Ranked from 106 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Objects hit each other to activate, meaning the game revolves around creating loops
(Optional) Please credit all assets you've used
All assets are wholly original, except for the typeface (Credited ingame)
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Comments
This was a well polished game and I liked the artstyle. I like how you made the tower defense genre more involved by making the player operate towers.
Incredible Game! It was a lot of fun discovering how each turret thingy interacted with each other and using that to create absurd systems that just shredded through enemies. If expanded further, this would definitely be a game I would buy.
Got to wave 18, veeeeeeeeeeeeeeeeeeeeeery cool concept, the design of the weapons is quite well though out and complements the looping very well, however, i found it very easy to create impenetrable walls of bullets that even lagged out my machine. it was kinda fun to do so despite the extreme unbalance tho
Super addictive and tons of fun!
Love the game. There are way too many exploits, but fun enough that they almost don't matter. Would be fun if the big fellas didn't have so much hp that you have to use the exploits.
you call them exploits but they are 100% intended
Well I mean, before the game even starts you can place the two towers on opposite sides of the track facing each other and that will incinerate the small moles for the whole game. So would be fun if you had to be a bit more creative. But either way, the game feel was awesome and I still spent ages playing it!
This game is SOOOO sick! I played a bunch of waves without realizing that you can create loops, and thought it was good but frustrating. Totally blew my mind when I figured it out. Great stuff!
Great fun, always love to see a tower defense game that keeps the player active during waves :) chaining towers together is a great touch too, and really adds an extra layer to setting up defenses beyond just lines.
I found it could get a little too easy with a well configured build, but I still thoroughly enjoyed my time with it :)
The game runs perfectly smooth even with hundreds of enemies onscreen for me, I'm impressed it's so performant with a web build made in game jam time limitations!
I really like the cover art, all of the little bitey faces are amazing :) art in gameplay is great too, with some lovely sprites and a particularly nice tileset
Very well thought out concept! It immediately pulls you into a strategizing mindset and makes you want to try out different combinations.
I really enjoyed it! I didnt fuigr out you could chain towers together for a bit (although i think that might be my fault). really fun once you get going but it gets a bit cluttered. I loved the tutorial artwork it looks whimsicle
what do you reckon a whimsicle tastes like
silly mole gremlins
Really satisfying game!
I only have one complaint, currently the physics seems to be tied to the framerate, so fast exponential loops break when the fps fluctuates (e.g. move browser window).
It is really fun! The red exploder tower is clearly the best tower in the game, when I finally got the blue one it was quite disappointing that it was so bad. This idea has quite a bit of potential, would be interested to see this made into a full game.
help my computer is emitting smoke but i want to play another level !! maybe one more explodey tower right there will do it
A a level designer, this was a feast of creativity and design that I thoroughly enjoyed spending way to much of a single stream playing. My only issue is that the player seems way to o over too early - I never once felt even a hint of panic as everything has died in the first assault almost instantly, always.
Yeeesss emergent gameplay out the wazoo!! And it's really fun to experiment with combinations! This is great!
I had fun figuring out the mechanics. I think I played this for around 30 minutes and I was still not bored. Great job!
This was awesome! Played until the game ground to a halt and enjoyed every second :) Quickly figured out that pointing two greens at each other and triggering with a red caused much chaos, then discovered that purples shoot through everything they are pointed at.
My only complaint is that the picking up and rotating controls felt a bit clunky - I kept putting a turret down when I meant to rotate and vice versa.
Really incredible game! I loved this! My only complaint would be the control scheme felt a little awkward. I'd love to play a full game of this with either mouse/touch support or keybinding. Please polish this into a full game!
love the game played for over an hour
please play and rate my game
Once I started to figure it out, It became very cool and addictive!