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A jam submission

Ability LoopView game page

A Speedrunning Platformer With Many Abilities
Submitted by 7homas Games — 18 hours, 31 minutes before the deadline
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Ability Loop's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#16973.8033.803
Narrative#38502.3482.348
Enjoyment#40252.8792.879
Audio#49882.5152.515
Artwork#64672.3642.364

Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have a looping wheel to decide your abilities.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Thomas Belcher

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Comments

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page
Submitted(+1)

Fun game! I wish i didn't have to wait so long for the wheel to turn although i do appreciate the ability to change the direction

(+1)

I was very fun to play this game, but it felt too hard, and I think it too difficult to fast.

Submitted(+1)

Not my general type of game I enjoy, but I do like the concept. Having the rotation of the wheel forces you to either wait until you are on the right ability, or attempt without it. 

 Having the wheel a bit more intractable or present would be helpful, though. Such as instead of just one ability, it were going between 2 and 2 (jump + dash; gravity + speed)

Good job.

Submitted(+1)

really cool concept.

Submitted(+1)

I liked the time-based abilities; they encouraged more strategic decision-making. Great job :D

Submitted(+1)

536 seconds to beat it. This was a nice challenging game! Gravity and speed felt like enemies in my playthrough, but that could just be me. I like the main core loop in it switching and even adding a powerup that would reverse the direction of the loop, giving you a way to control it. Nice work!

Submitted(+1)

I like the game idea. Maybe the loop "power" should be in the middle of the screen because we really want to see it all the time.

Developer

i was gonna do a color boarder but forgot :0

Submitted

That was pretty challenging, took me about 11 minutes to get the cake, but a cool concept for a game!

Developer

Good Job! thanks :D

Submitted

Nice concept! Maybe a little too hard for me, I was not able to pass the dash section.

Developer

oh no! try holding right while dashing if you can

Submitted(+1)

Very nice concept, pretty cool !

Submitted(+1)

The concept is pretty cool! Though the dash was insanely hard for me haha, had to give up the cake x)
Congrats on the submission!

Submitted

Nice idea of the ability loop, great music! Very tough though!

Submitted(+1)

Nice idea of the ability loop, great music! Very tough though!

Submitted(+1)

That's a very nice idea. The movement is a bit slippery with the momentum, a bit frustrating for a precision platformer. But the wheel of abilities give some nice variety on the gameplay. It could have a bit more control over that as sometimes you would be waiting for the ability needed for certain challenge. Maybe multiple paths that use other abilities would make it more dynamice. In any case, nice job!

Submitted

A good concept, although I did find myself waiting a lot of the time for the right ability.

Developer

yeah the game punishes you for not timing things right, so your kinda suppose to use trial end error to find how to always be on the right ability Thanks for the feedback!

Submitted(+1)

Genius idea. I love the idea of the loop deciding what abillity you have. Yet I got stuck on the lava platform part. In total it was a very creative and fun take on the theme!

Submitted(+1)

Great concept. Excellent take on the theme! A bit challenging, but that's probably just a skill issue lol. Overall great game! Keep it up! And if you can, would you mind checking out my entry as well? Thanks :)

Submitted(+1)

Really smart take on the theme. Being able to change the direction the ability loop was a nice touch as well, good job!

Submitted(+1)

Nice interpretation of the theme. I did feel that the jump and dash were a little stronger/more useful than the others and I would just wait for them to become available. But the idea is definitely there and the platforming was fun :)

Submitted(+1)

a very interesting take on the theme of "loop", admittedly i found myself more often than not just waiting for the double jump tokeep  progressing. I didn't see much use for the other abilities apart from some specific situations where you had to use them, per say the dash but other than that i found for example the lower gravity w higher jump to be more of a handicap more often than not. A bug I found was that you could kind of "cheat" death for a split second after respawning, I think you added some kind of i-frames but you should have probably frozen the player's position too. Overall great entry!

Developer

TYSM for the feedback :D

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page