Simple yet very enjoyable game for me. I liked the feeling of cruising through simple levels. There was an almost meditative element to it! As someone who can't draw, this inspires me, because with very few assets, you came up with such a cool result (I'm sure it's not an easy task either.)
Gratz!
Play 'game'
Variation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1067 | 3.682 | 3.682 |
| Audio | #2546 | 3.091 | 3.091 |
| Narrative | #3125 | 2.500 | 2.500 |
| Artwork | #4369 | 2.909 | 2.909 |
| Creativity | #4964 | 3.000 | 3.000 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Traverse a game/level loop as fast as you can, while using the least amount of jumps, and trying not to die.
(Optional) Please credit all assets you've used
Music + Sound effects:
https://freepd.com/artists.php
Many assets from Pixel-boy
(All from Gdevelop Asset Store)
(Optional) What would you like to be called if GMTK features your game?
memez6dev
Comments
Simple & fun platformer. The levels were easy but that didn't take from enjoyment. There were some bugs I encountered during my time playing. Somehow I had to collect all the "points" from first level 3 times before it counted & the boxes worked funny when I jumped ontop of them.
You were able to put a lot of charm into this game! For the level design maybe prioritize quality over quantity, right now I was mindlessly breezing through a lot of levels but a bit of difficulty could've forced me to strategize a lot more. I had a laugh when I got some applause at the end.
Pretty common concept but very well executed, and the ranking at the end is a nice twist. Platformer physics were pretty smooth as well. Neat little game overall!
Pretty fun game! Some of the coins were just slightly too high to pick up off the ground without jumping which caused me to run under them a few times without really understanding why I couldn’t pick them up, but other than that I quite enjoyed the platforming and trying to efficiently collect the coins.
A fun little game, i actually just read that i was meant to do it in as few jumps possible (wasn't obvious from the game for me). I like it for what it is, clean, solid, minimal graphics that work nicely. Controls and platforming felt good.
Cool game, finished it. Simple and enjoyable platformer. I think you can try to add a couple more mechanics, for example random conditions or portals with obstacles. Maybe try to make a level generator.
Nice platformer, but I think I might not have really gotten the game.
It all just seemed like a normal platformer. Maybe some indicators of number of jumps might be a good idea.
Over all, I really enjoyed the game! I like that there is a challenge to improve your score and optimize your time and jumps, and I got a kick out of the opening song. It would have been nice to have some way to keep track of your progress throughout the game, like something to tell you how many levels are left and how many times you jumped, but I'm glad it shows the results at the end. I enjoyed the easter egg in the opening scene, though. I was reading the info below and scrolled back up to see cool guy show up.
Very cool! I liked the charm of the "4th wall break" more than the actual platforming x)
That said, the platforming being slow and sllippery really made you plan ahead. I wish levels were interacting more between each other (to give a reason to "memorize the layout")
It was pretty fun, congrats on the submission :)
Good job! The idea of minimizing jumps and deaths is interesting but the game doesn't really motivate the player to do this. In the end it felt like I played a normal platformer where the level layout doesn't change much.


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