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Exponential Locomotion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #521 | 3.925 | 3.925 |
| Artwork | #1320 | 3.840 | 3.840 |
| Creativity | #2249 | 3.670 | 3.670 |
| Audio | #2404 | 3.125 | 3.125 |
| Narrative | #2570 | 2.646 | 2.646 |
Ranked from 1108 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Trains go around in a loop.
(Optional) Please credit all assets you've used
see description for full credits (none at the time of writing this)
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Comments
Love the game loop, its very simple but also nice.
Love the game loop, its very simple but also nice.
Simple idea but it's great. You could add more upgrades so I will play more.
Maybe post-jam?
Whenever I see a clicker game, I'm like "I'll just try it for a minute..." which turns into like 10 minutes. This game is no exception and had me grabbed. Great job making it :) Would play more
love a good clicker game!
I AM ADICTED🔥😭👏🤌
Wow, this was a great clicker game. most enjoyable to level up your trains and stations, and the game becomes faster and fun as it goes. Great work.
would love it if you tried and rated my game. thanks
Great game. Would love to play a longer version!
I‘ll try to make something post-jam!
Cool incremental game. The type of game you don't know why but you have to stare at your screen and click some buttons only to see how far you can go. I can see the inspiration from Universal paperclip here ! The animations for the side screens in ascii art were well made, that must have taken you a long time. I quickly muted the SFX though, it was a bit annoying when you start to have a lot of trains haha. The overall UI works really well. A very very simple but well-made game
Addictive game, could play games like this for hours, very well executed format, congrats!
Cool little clicker. I agree with some of the reviewers, some explanation of what the upgrades do before getting them may be useful.
It's so addicting! My brain likes numbers going up!!!
Great visuals and sfx. Your upgrades made a fun sounding tune as you got more.
Love the aesthetic, and the way the different loops construct the soundtrack! Feels very satisfying to reach the end, really well done!
This is a fun little clicker, the Universal Paperclips inspiration can be felt reverberating across the whole thing. I especially love how the lack of music means the ever-increasing sound blips can take a front seat as its own kind of rhythm, it makes it feel incredibly good to get my hands on another station knowing it'll change the rhythm of the audio entirely. The simple visuals also compliment this well.
One small change I'd make is maybe make the notation for large numbers consistent - It can be a little jarring trying to figure out how much money I need when the chart reading displays millions, while the prices of the items I want are in scientific notation. If those prices matched, it'd be a little easier to do the math.
In spite of the nitpick, this is a very fun little short experience. I hope this gets fleshed out into a full title.
I‘ll probably have to fix that up for post-jam. The charts also stop displaying the numbers at the moment after 1 billion.
I don't know what all these screens do, but I like them.
Absolutely amazing! I have a weakness for these incremental clickers, but yours brought something so cool to the table!
To be honest, I still don't know what it is, maybe it is the sounds evolving, so musically; or maybe it is that feeling of making advances, it's so well balanced for a quick game, that it makes me addicted to see what else comes next. Both times I played I got to space in 12 minutes and something, but the second time around I tried to see if maybe I could break the numbers, and yeah I couldn't. Every upgrade was in the 2,000,000,000,000s and it still worked somewhat fine. It even added some beeps for new trains.
Perhaps the only thing I'd complain was that it took me a while to notice research also increased money, but I had no idea by how much. It would be nice to have some tooltip explaining that or giving some quantitative info.
Also, it would be neat to have a way to scroll through the trains dashboard!
Thank you very much for this game!
Glad you enjoyed it this much! I hope to make some systems more clear in a post jam version.
Fun games, pleasant sound effects, perfect for leaving on in the background (it feels like this loop could easily form an interesting piece of music)!
Very addictive! Love the artstyle and sound effects. Such a polished game for something made in under 1 day.
Glad you liked it!
Yeah the core of the game was built early. But I was still expanding on it with some upgrades until Sunday.
Clean aesthetic and cool idea for a clicker game