Really cool concept, just sadly quite janky in execution I feel. the boxes end up moving in erratic and hard to deal with ways quite quickly. I got stuck at chapter 7, not sure how to get up to the top of the tree. Still cool idea though and I did have some fun with it, good job! Also really nice music choice :)
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LoopBox's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1486 | 3.864 | 3.864 |
| Enjoyment | #1770 | 3.455 | 3.455 |
| Audio | #1793 | 3.273 | 3.273 |
| Narrative | #3544 | 2.409 | 2.409 |
| Artwork | #4369 | 2.909 | 2.909 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game is a puzzle platformer; the central mechanic is being able to pick-up boxes and record your movements into them. After putting down a box, they will "loop" through their recorded positions.
(Optional) Please credit all assets you've used
- Audio sound effects by Kenney Vleugels (https://kenney.nl )
- Effect packs used:
https://kenney.nl/assets/digital-audio
https://kenney.nl/assets/rpg-audio
https://kenney.nl/assets/sci-fi-sounds
- Music is created by Musinova, from freemusicarchive.org ( https://freemusicarchive.org/music/musinova/single/liquid-jungle-breakbeat-dnb-loopmp3/ )
- "Pix Chicago" font: https://www.dafont.com/pix-chicago.font
- All visual art assets created by me during the jam
Credits can also be found in game description
(Optional) What would you like to be called if GMTK features your game?
ShockWire






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