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No big progress update today. I took a bit of a break- I didn't not work on this at all, but I only did a few things here and there. Mostly minor tweaks and some art. I think the only thing I implemented was making the power dash push enemies out of the way and damage them. I didn't do any fancy vector math, just pushing enemies in the direction from the player to them, but it seems to work well enough. At this point it's now possible to play halfway through the game, so the focus in the next few days will be building the two remaining battles sequences and the last remaining story bits.