Very well executed theme idea. Initially I had a similar idea too, but you applied it very well. Both the graphics and the sounds are very well fitting into the game. I enjoyed a lot playing it, you put a nice variety of levels and different building blocks. Great job.
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Resonance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #215 | 4.358 | 4.358 |
| Audio | #306 | 3.902 | 3.902 |
| Enjoyment | #428 | 3.984 | 3.984 |
| Artwork | #1627 | 3.715 | 3.715 |
| Narrative | #3558 | 2.407 | 2.407 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal of the game is to form a never-ending harmonious loop, while also solving a puzzle.
(Optional) Please credit all assets you've used
All the assets present in the game were made during the duration of the jam internally. ;)
(Optional) What would you like to be called if GMTK features your game?
General Dibba
Comments
Aesthetically, I feel like the game sticks really well to it's minimalist style. My gripe is with the tutorial, which doesn't tell you you can place things on the track. Also I would've liked to know how many pieces are left, but that seems like just a bug on the web version. I also like the choice to put it on a hidden grid a lot so the puzzle side of things stays consistent. I didn't get level names in the web build either, so I suspect it's a text problem, which is weird because some text worked. Cool Game!
Got up to "A cup of Tea" and had a really fun time figuring out the puzzles. A really interesting and fun entry that you should be proud of :)
The music is awesome. The game feels great and the game is very creative.
I don’t dare to give much advice except that I wish you could let players play the tutorial instead of just watching and skipping, it’s not effective. It makes the first level after the tutorial not very accessible.
Respect.
The notes are good! But I'm confused as to why I can't use the correct color replacement - in 'Turn me off'.
This was a really creative puzzle style game and it is remarkably well polished for a game jam game! The UI and visuals all come together very nicely and the color palette chosen is very pleasing to the eye and reminiscent. I loved the editing/mixing software theming that y'all used with this game. I quite liked how even the components that switch tracks have unique sounds attached to them so sound is very nicely interwoven into the game.
I will mention one thing I noticed that I wasn't sure was intended, in the second level that uses the Skipper note I found a solution that doesn't use the skipper note which plays correctly on the first loop, and incorrectly on the second loop. I assume you're meant to lose in this scenario, but I was still able to proceed to the next level. Frankly I actually prefer the game as is because I appreciate when puzzle games allow different solutions to a problem (though in this scenario I actually think it was more intuitive to not use the Skipper).
Congrats on your submission, and y'all did a fantastic job!
I loved the creative idea with a nice minimalist aesthetic as well. I have to say that it’s a bit annoying to restart the level with all my elements removed. It would be nice to be able to choose when to restart after failing. Or better yet, not having to restart at all when failing but be able to pause the loop and remove/reposition elements until I’ve succeed. Anyways, really enjoyed playing, one of my favourite puzzle games from the jam, well done!
So nice and polished. REally enjoyed. Got stuck in the "Slow Down" puzzle. Nice work!
This is really really neat! I thoroughly enjoyed the puzzles and the concept was really fun. I did find it a bit frustrating how you were forced to lose the placement of everything every time you failed and I think it would be nice to have the option to move elements around / restart without resetting placements, but apart from that this is excellent! It would be very neat to see this idea expanded upon.
Nice game! I really liked the minimalist but very clean art style and the sound design with the music/sounds made from the loop was really nice to listen to.
I also think this is a pretty creative interpretation of the jam theme and I think the puzzles were quite interesting as well.
Good job!
This is almost perfect! The only problem I have is that in one level, the one where you introduce the one that skips the next sound, I won even though I think I didn't have the correct solution? It always skipped the blue circle but it still counted as a win. It would also be a nice quality of life improvement if you can move elements you put down after you put them in the wrong location instead of having to press R to restart. Other than that, this game is perfect. I definitely deserves to be in the GMTK video!
The idea of mixing puzzle solving with tones was really unique and clever, I really enjoyed figuring out the symbols in the later stages. It took me a while to understand things, but that made it all the more satisfying. Honestly, what first caught my eye was the logo, it looked really cool and stood out to me. Overall, the game felt very polished, and I didn’t run into any issues. Great work on this one, though it is just a suggestion but from my prospective I think people might enjoy it a lot on mobile phones, but that is just how I felt about it.
This can get tough! Well thought out puzzles. I have put you on my watched list. I think you might be in my head for game creation. Great job!
I liked the concept !
The speed part is a bot hard to grasp, it's hard to know if you're on time other than trial and error but other than that, it's great ! I'd definitely play more levels
Wow, It could be added to schools to learn how electricity works the more original way than reading books.
Love the mechanic and puzzle design. Sound design is fantastic and art is minimal but really polished and satisfying. Great job!!




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