Really interesting! Physics are really satisfying, and the premise is really fun xD!
Hope atlas finally gets to retire :'(
| Criteria | Rank | Score* | Raw Score |
| Creativity | #362 | 4.259 | 4.259 |
| Artwork | #763 | 4.074 | 4.074 |
| Audio | #1459 | 3.370 | 3.370 |
| Narrative | #1598 | 2.963 | 2.963 |
| Enjoyment | #1935 | 3.407 | 3.407 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player uses the gravity of planets, to make loops before catching it again.
(Optional) Please credit all assets you've used
See description for full credits (under "Special Thanks")
(Optional) What would you like to be called if GMTK features your game?
The names: Casquelote & DavidPanda
Really interesting! Physics are really satisfying, and the premise is really fun xD!
Hope atlas finally gets to retire :'(
I didn't get too far, but it was fun. A zoom-out feature would be nice though, there's some times where I'm not sure if it's coming back or not. All and all a really good entry, and a great concept.
Beautiful concept and a great execution of orbital physics. I really liked the theme interpretation. the idea of giving Atlas a break by looping planets around with gravity is both clever and hilarious. I do think some visual help, like a short predicted trajectory line or a fade-in trail from the previous throw, would go a long way in helping players experiment and learn from mistakes without frustration
The premise of this game is hilarious. The puzzles are very hard though. I made it to level eight and got stuck. I do appreciate jam games that don't keep their levels behind progression walls though so kudos for that!
I didn't realize till level three that you can rotate atlas. The rotation feels clunky though I'd like rotation to be a/d clockwise/counterclockwise. I think it'd control better.
Side note: We almost used the same planet shader for our game, SOL!
This is a great puzzle game! I really enjoyed the overall concept and mechanics. The art and sounds were also very nice and fit the game well.
I do have a small suggestion: when a puzzle is lost, it might be helpful to have a prompt to restart pop up in the middle of the screen. I found myself waiting a bit before I realized I needed to restart and where to find the button.
This is a fun game and a great entry!
Very creative interpretation of the theme! I loved the graphics for the planets and the overall style of the game!
I would suggest, though, showing a predicted path or the path of a previous attempt to make the game a little less difficult, like in Angry Birds. Although the difficulty is understandable due to the time constraint.
I really enjoyed your game! The artistic and musical vision was strong, and the idea was super creative. I also really liked your narrative. Give poor Atlas a break! My only constructive note is that I found it really hard to think about what changes I would need to make for each failed attempt. I wonder if you could crunch the math out for the path the planet would take and show that to the user before they launch it. You obviously don't want to give the whole path away, but I imagine using an alpha gradient to reveal the initial part of the path could be great for helping the user think about where to aim.
Even without that I had fun though! I beat 10 of your levels and got stuck on the first laser level.
Very comfy game, I like this and happy to be able to play it :D
The visuals are pretty and the sfx is great. I can find myself just playing this to relax while sending planets away to give Atlas a break haha.
Good pick of music and the levels are good, I just couldn’t finish everything.
Prettiest planets in the whole jam, and an absolutely wacky premise to go with it.
This was really fun to play, I will for sure be coming back to this again to try out some more of the physics. Seeing orbital physics like that is so cool, this game took that concept and ran with it. The art is very pretty as well. I liked the challenge, some levels actually gave me some difficulty. Great fun!
Highly creative and fun concept. And a very satisfying feeling to catch the globe! I had a moment of blissful childish curiousity playing the first few levels of this game.. As a pixel art purist I cringe everytime I see "rotated pixels". But other than that it looks beautiful. Great job!
This is really cool! Challenging but really satisfying to see the planet looping back in Atlas' hands xD Keep up the great work!
cute game! the style is awesome and i love your take on the loop theme. Love greek mythology!
love the gravity, being able to actually make orbits. And as a game very fun and decently challenging :b
Fun game! It was very satisfying to throw planets around and watch them loop back. Great game!
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