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Faulty Loops (jam version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1352 | 3.400 | 3.400 |
| Creativity | #1361 | 3.900 | 3.900 |
| Enjoyment | #2079 | 3.367 | 3.367 |
| Artwork | #2698 | 3.367 | 3.367 |
| Narrative | #2753 | 2.600 | 2.600 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme because it is based on the graphical representation of a digital/analog sequencer, like those found in DAWs such as FL Studio. Faulty Loops is a play on words referencing the famous Image-Line DAW.
(Optional) Please credit all assets you've used
Font:
https://velvetyne.fr/fonts/basteleur/
(Optional) What would you like to be called if GMTK features your game?
Spaghetti Lab
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Comments
i am so into your logo! the music is so good too! the characters are great! good job!
I think it could be done a little bit better with a clearer in game UI and a dictionary for character!
Thank you for the feedback! We had plans for both, just didn't manage to squish it in before the end of the jam. Probably we will update it once the ratings are over
This is a very creative concept (and the last time I get tricked into touching something remotely like a DAW)! I could easily see this spanning many more levels with all manner of design iteration in enemy patterns, timings, and more. I wonder if you could have some ally characters perform special modifications to other characters - hitting them to enhance range, etc. Very nicely done!
The level design is awesome, like always! I really enjoyed it even though I'm not too much of a puzzle game player
Really nice puzzle game! The puzzles were tough but fair, and I really enjoyed the use of music beats and loops tying the gameplay to the theme. The art was great and, contrary to what some others have said, I found the game intuitive enough to understand without a tutorial with a little experimentation. Great stuff!
Very good puzzle game. Challenging too. Good art, good sounds. I feel like the final level dropping one of the two enemy types was a bit strange, but no big deal.
This was a challenging but rewarding puzzle game. The art and music are both amazing. The solutions to the puzzles were quite creative but they were quite tough. A more direct tutorial would have been nice, but time is limited so that's understandable. This was a really fun game.
I really like this puzzle concept. I passed the tutorial and level 1, but then I kinda struggled level 2 lol. I really enjoyed the game though.
Fun game like the idea i only won the first level and couldn't beat the next level ,this on me because i find the easiest puzzle games hard ,but even with that i enjoyed it ,great game
Fun puzzle game and concept. It sucks you guys didn’t have much time to do as much as you wanted because I would’ve loved to see more!
Thank you so much! Yeah we had prepared a whole roster of units and enemies, with animations and all. Since most of it is ready, we will release an update for sure
This is soooo tough lol, really awesome concept... Just kinda not the smartest! The art and music look great though!
Very immersive and cool idea, good job !
After 5 minutes of figuring out how to complete the tutorial, I have completed it and then get stuck in Level 1 section 2 for a very long time. Skipping to level 2 and I find it surprisingly easier than level 1 but I couldn't complete it. And then I played Level 3 and completed it quickly. Level 3 is the most Easiest part in this entire game for some reason.
This is a fine puzzle game, and the music is good even though in game it is a bit unsync.
A puzzle rhythm game definitely wasn't on my list, but absolutely here for it! Really like the idea of tiles corresponding to certain elements of the music and changing the gameplay through that. For sure a concept I can see expanded upon. Very nice overall minimal sound design! I think it could use some more ambient background elements during the planning phase (or maybe the soldiers making some sounds when you place them) but really cool overall!
The audio tape is so cool :) Rather than a standard system, it add a lot of charm to the game.
The art, the mechanics, the sound effects are very clean !
I like the fact that we could build the solution step by step because most of the time it's built from independent parts.
Oh boy, you will be blown away by this :P

Amazing !
The small creatures looks even cuter inside the box ^^
Cool! The mechanics are pretty interestng and i was sad to run out of puzzles.
i want to do more! give me a couple of weeks instead of a day next time 😭
same here haha
What nice puzzle mechanics! As with so little time, the puzzle difficulty seems to be a bit all over the place. This time, the first level was on the though side. There were also a few I solved without using all the dudes available, which might be intended. Puzzle 2-4 was a highlight for spot on difficulty! But then level 3 was way too easy. I think I got an unintended solution for the last puzzle (3-4), since I didn't have to use anything as complex as the comment describes. (Orb guys on row 3 column 3 and 6, wand guys on column 7, row 3 and 4)
There are also some graphical issues. Sprite ordering you probably already know, but in 2-2, some of the coin enemy sprites got turned around. The physics was still as original, but the sprites did not reset correctly after the enemies were hit from a left to right facing tile.
Also, their is one guy not described. The other wizard, that zaps a column.
Thank you for playing!
Yeah we know most of the stuff,
I found that solution after the submission. I think the one you listed is a bit more elegant
Maybe we'll polish it up a bit someday ^_^
Got the same solution for the last puzzle! I had a feeling it wasn't intended too lol