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(+1)

Very cool idea, I love how you're faced with the choice of putting a booster somewhere where it's good or putting a bad hazard out of the way - very neat. It would be nice if there were more tracks but overall great job!

(1 edit) (+1)

That was the plan, the track is generated using splines so I originally wanted to give players the option of a whole bunch of shapes, but I just ran out of time before I was able to playtest different shapes. Glad you liked it.