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A jam submission

X Days to LiveView game page

Can you survive the elements until help arrives?
Submitted by strikerkvh — 6 hours, 58 minutes before the deadline
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X Days to Live's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#37123.3183.318
Audio#46912.5912.591
Enjoyment#49672.6362.636
Narrative#61821.9091.909
Artwork#62822.4092.409

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You keep looping around a procedural, tile-based map, where each loop counts as a day survived.

(Optional) Please credit all assets you've used
Besides some random CC0 sound effects, I made everything from scratch since the start of the jam.

(Optional) What would you like to be called if GMTK features your game?
Striker

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Comments

Submitted(+1)

Jumping back into each run felt really satisfying thanks to the tight controls and clever level design

Submitted(+1)

Got to the end. Fun and I still have no idea what the Oasis does

Submitted(+1)

The game was nice. It was kind of laggy but I think it's my laptop to blame. The idea was interesting.

Submitted(+1)

Nice little game, I like the idea!

Submitted(+1)

This was super cool, lots of good ideas in here! the artifacts worked well and I managed to escape on the chopper :) One thing I wanted was for the platforms to appear a bit quicker so i didnt have to wait on the edge oft he void, and the ability to sprint would have been good too. Be proud, this was cool!

Submitted(+1)

Nice game! I like how goofy the player looks.

Submitted(+1)

quite addicting game, and always love to see 3D game in the jam! good work :)

Submitted(+1)

Fun game good job :D

Submitted(+1)

This game has a lot more depth to it's strategy then I initially thought, on my first run I just interacted with every object and ended up dying in round 4. Then I realized that part of the strategy was deciding when to take a detour to get stuff and when to just rush to the next platform. Once I realized that I had quite a bit of fun playing and was able to beat the game. Great job on this game!

Developer

I'm really glad you were able to figure that out, as I didn't have time to introduce a proper tutorial. Thanks a lot for your kind words and playing my game :)

Submitted(+1)

vary fun

Developer

Thanks for trying it out!

Submitted(+1)

vary fu