Ahhhhh I love Gunther!!!!!!!!!!!!! i just love games that I have to use full keyboard, and honestly, i struggled a lot, but it was worth it. Also looovveee the art!!
Play game
Fishious Cycle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #100 | 4.458 | 4.458 |
| Enjoyment | #156 | 4.196 | 4.196 |
| Artwork | #405 | 4.294 | 4.294 |
| Audio | #662 | 3.673 | 3.673 |
| Narrative | #1014 | 3.281 | 3.281 |
Ranked from 153 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our little house cat, Gunther, always has to return to the same tile he started the lap from in order to complete the level, making the whole thing one big, and oftentimes confusing loop. Also, there's loop-ception with small loops being part of the big loop.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Vicious Fishes
Comments
Really amusing experience juggling my keyboard!!! I'm quite surprise with so many interesting levels - my favorite is the one that has a rainbow block controlled by multiple keys simultaneously lol.
I also love that the realistic models floating around with dreamy fish-like clouds all together in one place.
Nice work!
suuuuuch a cool concept and such brilliant delivery... that being said i wish gunther a life of infinite fishies and no evil and treacherous mazes
I think this is the BEST and the hardest puzzle game I have ever played. My fingers are so clumsy so I spent too much time on some levels. Really love the art design and game mechanics. I wish there are even MORE level to play <3.
Beautiful, awesome level design, great concept, original idea. This is one of the best games I have rated so far! Love it! If I had to pick it apart, the sound design could use some work, but nothing too major!
I too violently shake a fish around when I get to the finish line. Good game!
Wow amazing job!
Cat in a mech, and you know it's a GOAT GAME!
I really enjoyed these puzzles!
Well Done :D
Adored the art and music in this game. Did find some difficulty in the fact that the buttons were all over the place and the font was kinda hard to read... I saw 5 and thought S for example
The game was so simple and fun! One thing I loved is that you actually bind the key based on their position on the keyboard, which was a really thoughtful design choice! The artsytle is sillily fun. I stucked in one level because I didn't know why my right shift wasing working there.
Now this was a blast!
I really loved the simple but wacky premise and having to pick your poison between quickly switching buttons or playing twister on your keyboard was hilarious! :D The levels also did a really good job at introducing new mechanics and gradually ramping up the difficulty.
Sounds and visuals were super polished and very charming too, but I would love to have some more sounds and/or vfx for the cat, for example when starting, winning and losing a level.
aaa so cool!! smooth gameplay, very creative idea and the art style, im in loveeeee!!! great job :)) would definitely play this more in the future
I was crabbing hand more in this than in FromSoft games, lol. The way you have to stretch and switch your keys is more brain teasing than I expected. Very well done.
Such a cool concept and game! In love with the cute art style. Only feedback I can think of is maybe a coyote time feature where you don't immediately lose for going off the edge? Sometimes it felt like I should've survived but didn't because I actually had gone over the edge
Amazing idea, with an amazing execution!! I want to forfeit all my mortal possessions to Gunther - @wave-mosaic
One of the most polished games I've seen in all the game jam. The execution is excellent and the level design is also pretty smart (now I wish I would have a mechanical keyboard 😂). Congrats 👍
Oooooh this is a good one! I had two issues:
- on Pinball, whenever I held both shifts at the same time, I could only release one of them. The other would get stuck, and I'd have to do a full press and release of that shift to correct it.
- on the final level, on the last stretch to the goal, I consistently fell through the floor. This was after every interactable part of the level
BUT you guys implemented a skip level feature (which honestly for jam games with levels should probably be a requirement). So I really cannot find a single fault with this game.
The player model is adorable, the level art is everything it needs to be, the music is a jam, the conveyance is great, the gameplay is FUN, and the finger-twisting absurdity gives your premise the crescendo it needs to leave an impression.
This is a stellar entry. Kudos!








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