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The Chief of Glorious Transport's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1196 | 3.947 | 3.947 |
| Enjoyment | #1705 | 3.474 | 3.474 |
| Narrative | #2939 | 2.553 | 2.553 |
| Artwork | #3681 | 3.079 | 3.079 |
| Audio | #3853 | 2.789 | 2.789 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
So yes, in our game, you're drawing loops. Funny trains' loops. And your desk-job can be a bit alienating. And guess what happens if you fail at it? You're replaced. And the inevitable loop starts over.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Squix, Azarom and Booalban
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Comments
I love this idea, a really well polished game given the limited time. I don't think I encountered any issues while playing it. Good job!
I believe I understood how this game is meant to be played. Great work :3
Funny, I like the concept !
I think it may need more feedback when a causalities happen, it took time to understand why we had some.
Thank you for your feedback! Are you thinking at a specific way to alert of collisions?
Maybe when you calculate that a crash is incoming, highlight it, and add a slow motion + highlight the impact with screenshake & some vfx on it.
Awesome little game, well done!
Thanks for playing it!
What a great concept. Very similar to other logistical games, but the freehand drawing gives it a little extra spice. I loved watching the little trains snake along.
Thanks!
8 days at least! Its fun little game, like a more chaotic Mini Metro :D I think it would be amazing if you could see the positions of the trains of all other lines while you are drawing a new loop at the time when the train of the drawn loop is at your mouse position.
Thanks!
Can you elaborate a bit? You want to see a kind of "preview" of trains positions in the drawing phase? For which outcome?
So image the situation where you are drawing a new loop while there are already 2 other loops present. When drawing the current loop, you might need to intersect one of the existing ones, but you want to intersect it in a way that the trains on each loop aren't on the intersection at the same time. Right now, you just need to guesstimate at which position a train of an existing loop will be at a given time. But since time is directly linked to the current length of the currently drawn loop, you could show some kind of preview or ghost of the trains of existing loops at the positions where they will be when the train of the currently drawn loop is at the point you are currently drawing.
I'm pretty sure what I'm thinking makes perfect sense, but I'm not sure if I'm explaining it in a way that is understandable :D
I think that's clearer now, thanks for your feedback! We will think about it for a V2 :)
Change is as inevitable as deaths in the name of progress. A great high stakes take on the path crafting games like Ticket to Ride.
Thanks!
Managed to reach day 10! Really nice idea that fits the theme well, oddly relaxing considering you're crashing trains but that's nothing compared to the progress! Very polished and a lot of fun, great work!
Thanks for the kind words!
And congrats on reaching day 10!
Never would I have though my wobbly lines would ruin lives
Ruin lives, but above all, bring the Progress our People need!
My graph classes ruined it a bit for me ahah. Nice concept though! Wish I was better with my mouse. Couldn't get past Day 6 here
Thanks ! Good job on passing the 5 first days !
Loved this a lot!
Was super fun to see the chaos unfold your past mistakes pile up.
Personally managed to get to day 9
Thanks for your kind words!
And congrats for reaching day 9!
This is a brilliant concept! I love it when a games difficulty comes from your own previous decisions. Would definitely play a full version of this (got to day 9)
Thank you very much!
And congrats for reaching day 9!
Cool game! I really like the concept. Played a lot of time. For the first time thought that it is like mini metro but its completely different. I think it can be a full game)
Passed to 10th day as a 2nd employee:)
Thanks for playing!
And great job for getting to the 10th day!
amazing! Love this concept in general, and it's a super creative way to incoporate the theme. The gameplay was fun, and the vibes were great :) I played with a drawing tablet because it was pretty tricky with a mouse and I got to day 11 lol
Wow, thats a big achievement congrats!
It might be easier with the drawing tablet tough x)
Thing is, even with all those casualties, my train lines were still safer than an average highway.
Thank you for playing!
Obviously, highways are an antique way to bring Progress compared to our Glorious trains ๐
Cool idea! A fun take on the transport sim concept. It might have been nice to be able to tweak existing tracks to solve the puzzle, but I did enjoy the chaos of it.
Inevitable chaos on the path of the mighty Progress was our north star for this game, glad you had fun!
ok so I just tried to... "get rid of" as many people as possible and my record is 12,500. IDK if that was the goal or not but it was very funny.
Haha, you're free to pick your goal : keep casualties as low as possible or max them ๐
Happy to hear that you had fun, thanks for playing!
Oh wow, I love this concept. Super easy to get started playing and the music is appropriate. Nice work!
Thanks a lot!
I love it!
Thanks a lot!