Time loops were pretty common in this jam, but the implementation and level design in this game definitely made it stand out from the rest. The artwork and audio are great, and it was a pretty fun time figuring out strange and unexpected solutions. Narrative is already better than most games by just having the starting scene, but could have been expanded a little - still good though. 3D games in a game jam are really hard to do and having one that does not crash my computer is amazing lol. My suggestion would be adding a clearer win screen at the end, because when I got to it I was confused (I kind of still am lol, was that really the win screen?) Anyway, great game as always, well done!
P.s. loved your devlog for last year's entry. I think I watched it about 10 times now. Also, one of our devs is the person who made Seismic Scaling last year which is pretty cool lol