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Infinity Lost's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1089 | 3.929 | 3.929 |
| Enjoyment | #2668 | 3.214 | 3.214 |
| Audio | #2781 | 3.036 | 3.036 |
| Creativity | #2903 | 3.500 | 3.500 |
| Narrative | #3430 | 2.429 | 2.429 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You go through a looping space shuttle looking for a escape
(Optional) Please credit all assets you've used
see description for full credits
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Comments
The visuals are really cool, its just tough to keep replaying it over and over as there is no way to heal as far as i played. But cool concept nonetheless, could definitely see myself playing this if it had more polish
Really needed some more omph to the gun / hits. Got bored pretty quickly. I do like the gun animation tho. The movement also felt pretty smooth.
I can't even play it , it says some file ase missing
Nice!
took a while to load on web but worth the wait! i genuinely went “wait WHAT?” when the station looped back on itself. really cool idea and really well pulled off! the 4:3 aspect ratio is a nice touch as well.
~hex4
really nice game, love the graphic!
Seems like Ultra kill. Nice
Not bad, I like the gun graphic. The gun looks really nice.
fun!
Love the idea of going in loops each loop being stronger and better and smarter XD, also love the consistent art style and color pallet :) (sfx cool :D)
Really cool game and concept which lacks some tightening and polish but either than that had fun with this one!
I like the pixelated look of it
Unfortunately, the game lagged a lot when I played it in the browser. The art and audio are decent, but the performance of the game kind of detroyed the experience for me. Still a nice game though
This game is pretty cool! I love the progression that you made, looping back to the main room and able to reach new areas after unlocking new skills.
Controls felt really nice to play, and I loved the animations of the guns reloading! My only gripe would be that there wasn't much feedback when shooting enemies, so it was hard to tell if I was landing shots or not until they died.
Great work man :D