Woha, got me thinking and retracing steps. Good fun!
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Loop Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #141 | 4.115 | 4.115 |
| Artwork | #148 | 4.505 | 4.505 |
| Narrative | #152 | 4.078 | 4.078 |
| Creativity | #271 | 4.318 | 4.318 |
| Enjoyment | #297 | 4.068 | 4.068 |
Ranked from 192 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Help a crew of four collaborate to escape a 2-minute time loop before an impending disaster.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Hank, Sean, Amy, Alana, & Thomsen
Comments
Took me a while to figure out the right steps but at the end I got it and I'm amazed at your work! Amazing art and a really nice stress infused puzzle!
I really like the art. The deaths are well made too (I got them a lot) :)
Well done! Especially enjoyed the deaths, which was good cause I had to see them quite often (I was not very good heh). Big plus for the little lovely voice acting as well! :)
Looove the art on this. Two minutes feels like a good time limit to keep you from getting too stuck. Really neat concept :)
This was a fun challenge. It took a few loops to figure everything out, and then more to prioritize, but eventually got it.
It's very fun and thrilling! The art is well-polished, and it's interesting to figure out the meanings of different symbols.
I was very surprised by this game. The puzzles were simple but very enjoyable it felt great to loop around the lab putting out fires and getting everyone in position. nothing negative to say about this, great job!
It took me a second to figure out what to do, but once I got it, I was hooked. Great game, I enjoyed playing it!
Really impressive art! The puzzle design is simple but challenging . I was getting discouraged about the rooms killing me until I figured out the connection with the "emergency controls". Very clever! It was enjoyable, great job team!

Very glad you figured it out. When we were working on the puzzle design, we were very worried about people being discouraged by the challenge, but we had faith that people would have just enough patience to breakthrough and get to the "figured it out" point, and I'm glad you made it there. Thank you so much for playing.
got it on my third loop! i really enjoyed the ordered problem solving, though it took me a little bit to figure out what things did. i adored the different character designs, and the main narrative device gave me great memories of one of my favorite old web games, no-one has to die!
I liked this quite a bit. I think you nailed the difficulty for a jam too. I felt like I had just enough time each run to figure out how the game worked for myself and once I understood, I liked how quickly things became frantic. Also, the polish here is excellent. This is one the few games I've seen to use a custom loading screen, let along one that was animated. I don't have any criticisms, this was just great!
Incredible! Very solid take on the theme, a bit tricky but still great! I would loved if some of the hazard icons were a bit easier to read but otherwise this is a great entry!
Okay it took some digging, but the game is no-one has to die. by Stuart Madafiglio. It’s not on a spaceship like I thought, I misremembered that - but here’s a working link I found on NewGrounds! https://www.newgrounds.com/portal/view/615863
yay glad to hear you had a good experience :D making the game longer is definitely something we're thinking about!! maybe expanding the loop time and adding more tasks? or maybe increasing the disaster scaling difficulty? lots to think about haha, but thank you so much for taking the time to play our game <3!!







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