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A jam submission

Goblin GetawayView game page

A time-bending stealth puzzle
Submitted by taeghen, Sam Day — 2 hours, 51 minutes before the deadline
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Goblin Getaway's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#15253.3553.355
Narrative#22882.7242.724
Enjoyment#23283.3033.303
Creativity#27083.5533.553
Artwork#34163.1583.158

Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player can use a power to return in the past and solve puzzle using his previous run.

(Optional) Please credit all assets you've used
3D assets from Syntystore
2D assets from Craftpix, Poneti, Honeti

(Optional) What would you like to be called if GMTK features your game?
Alex

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Comments

Viewing comments 40 to 21 of 61 · Next page · Previous page · First page · Last page
Submitted(+1)

Had some issues with mouse sensitivity, so I didn’t get to play much. But the audio was great!

Submitted(+1)

Very nice game! so many people did the time loop idea in 2d, nice to see it in 3D. would've liked more levels :D

Submitted(+1)

Really great job!! It was satisfying to try to figure out what movements I should plan ahead for to make the loop work. And the art and models are really amazing!

I opened the settings to adjust sensitivity because to me it started too sensitive, and out of curiosity I turned the dial all the way left - which actually froze my position! I couldn't look around at all until I raised my sensitivity back up. So my feedback is to consider not allowing the low end of the slider to reach zero or whatever value caused that. Thankfully not a big issue because I was technically asking for it turning my slider all the way down hahaha

Developer

Oh I forgot to test but you have right, there is no minimum for the sensitivity, so yes if it's 0, you have a rotation * 0 in the code haha 
I didn't have premade tools for the config, I am going to work  on it so next JAM I don't spend time on basic features like this !

Thank you for your feedback !

Submitted(+1)

I like the idea of being in two places at once, though a little direction especially at the start would've been useful

Developer

Thank you for your feedback, I agree the "tutorial" was made last minute and it's missing details to help the players

Submitted(+2)

I really like the setting and the low-poly 3D models, very nice! Although I couldn't solve the first puzzle with many rooms.. I just couldn't find the key

Developer(+1)

Thanks! If you want to try again, the lockpick is on the skeleton behind you, and the gem stone is in the cell just to the right of the locked door :)

Submitted(+1)

I've seen a lot of rewind time mechanics in this jam, but this one in particular works really well. I think I encountered a bug where a clone passed through a door without opening it, so I had to use my lockpick, but it was at the end of the game, so I didn't need it anymore haha. Please check out our game; it has a similar vibe. Thank you!

Developer

Not a bug! Just means that you'll have to use the lock pick as part of the puzzle :) 

Submitted(+1)

Very intriguing. Actions are repeated in my game too, but I limited myself to a sequence of inputs. Excellent work.

Submitted(+1)

Want more! You surpassed that golum game disaster in gamejam time, super fun!

Submitted(+1)

Good job !

Submitted(+1)

The puzzles and concept were really good. The implementation was solid 

Submitted(+2)

Wow, had a lot of fun playing this, and the last puzzle was quite tricky surprisingly. Maybe I'm just sleep deprived though.

Really well done!

Submitted(+2)

Love the game! Also love the goblin's butt!

Submitted(+2)

I loved watching my past self fumble around like an idiot haha. Nice mechanic, and cool puzzles using the mechanic. Great work :D

Submitted(+2)

Very cool game! One of my favourites so far in the Jam. Only issue I would consider is the camera being a bit rough and it bugging in some areas when near the walls. However, it was overall very fun and was an interesting concept.

Developer(+1)

Thank you for your feedback. I got many feedbacks about the camera, I am going to rework it and learn more about how make a good TPS camera.

Submitted(+2)

I see you fellow Synty asset enjoyer! This game has some stellar vibes and really great sound design. I feel like game jams could use more games that give that exploration kinda feel, neat work. The camera is a bit rough but thrid person cameras can be a pain to work with so fair enough for a jam game lol. Good work!

(+2)

awesome concept! the last puzzle had me hooked the game was going somewhere wouldve loved more levels! great design and good job finishing! 

Submitted(+2)

Great concept, my only complaint is that control felt a little slow even when sprinting, but I can imagine future levels for this being really fun.

Great job putting a very cohesive set of art/models/sound as well, feels very complete, just want more levels haha.

Developer

I am so sad I didn't have more time to add more levels ! We had many features developed, but creating just one level took more time than expected.

Submitted(+2)

Too short! I want more!!
Not the first "clone loop" game I've played in the jam, but nicely done. The environments and level design is very well done. It has a lot of potential, you could add traps, enemies, etc.

Submitted(+2)

I enjoyed the different puzzles, and the difficulty curve was nicely done :D 
Great job!

Submitted(+2)

really neat game!! i liked the concept a lot, and the difficulty scaling of this was incredible. the graphics + audio really add to the atmosphere of the game. really great work on this <3!!

Viewing comments 40 to 21 of 61 · Next page · Previous page · First page · Last page