Had some issues with mouse sensitivity, so I didn’t get to play much. But the audio was great!
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Goblin Getaway's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1525 | 3.355 | 3.355 |
| Narrative | #2288 | 2.724 | 2.724 |
| Enjoyment | #2328 | 3.303 | 3.303 |
| Creativity | #2708 | 3.553 | 3.553 |
| Artwork | #3416 | 3.158 | 3.158 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player can use a power to return in the past and solve puzzle using his previous run.
(Optional) Please credit all assets you've used
3D assets from Syntystore
2D assets from Craftpix, Poneti, Honeti
(Optional) What would you like to be called if GMTK features your game?
Alex
Comments
Really great job!! It was satisfying to try to figure out what movements I should plan ahead for to make the loop work. And the art and models are really amazing!
I opened the settings to adjust sensitivity because to me it started too sensitive, and out of curiosity I turned the dial all the way left - which actually froze my position! I couldn't look around at all until I raised my sensitivity back up. So my feedback is to consider not allowing the low end of the slider to reach zero or whatever value caused that. Thankfully not a big issue because I was technically asking for it turning my slider all the way down hahaha
I like the idea of being in two places at once, though a little direction especially at the start would've been useful
I really like the setting and the low-poly 3D models, very nice! Although I couldn't solve the first puzzle with many rooms.. I just couldn't find the key
I've seen a lot of rewind time mechanics in this jam, but this one in particular works really well. I think I encountered a bug where a clone passed through a door without opening it, so I had to use my lockpick, but it was at the end of the game, so I didn't need it anymore haha. Please check out our game; it has a similar vibe. Thank you!
The puzzles and concept were really good. The implementation was solid
Wow, had a lot of fun playing this, and the last puzzle was quite tricky surprisingly. Maybe I'm just sleep deprived though.
Really well done!
I see you fellow Synty asset enjoyer! This game has some stellar vibes and really great sound design. I feel like game jams could use more games that give that exploration kinda feel, neat work. The camera is a bit rough but thrid person cameras can be a pain to work with so fair enough for a jam game lol. Good work!
Great concept, my only complaint is that control felt a little slow even when sprinting, but I can imagine future levels for this being really fun.
Great job putting a very cohesive set of art/models/sound as well, feels very complete, just want more levels haha.
I enjoyed the different puzzles, and the difficulty curve was nicely done :D
Great job!
really neat game!! i liked the concept a lot, and the difficulty scaling of this was incredible. the graphics + audio really add to the atmosphere of the game. really great work on this <3!!


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