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A jam submission

SGiii - Thirteen Wizards of TartarusView project page

A pamphlet module for the 2K25 Appendix N Jam
Submitted by sean f, smith / he, him — 6 days, 14 hours before the deadline
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SGiii - Thirteen Wizards of Tartarus's itch.io page

Results

CriteriaRankScore*Raw Score
Layout: how easy is it to find all the presented information?#1063.7503.750
Playability: how easy would it be to run this module?#1223.4003.400
Overall#1303.5603.560
Theme: how well would the module have fit into the Appendix N?#1333.8503.850
Art: how well does the art support the other content?#1373.4503.450
Writing: how clear and/or interesting is the writing?#1663.3503.350

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

The idea of creating a module that allows characters to follow into the afterlife is very interesting (I speak from experience; mine follows this same line). The map is simple and serves its purpose, very well designed.

Submitted

This turned out great, clear and actionable writing. Exactly the kind of adventure, love the contellationish point crawl maps! Fantastic!

Submitted

This is a brilliant and highly evocative adventure. The premise of entering Tartarus to petition thirteen strange wizards is a great hook that perfectly captures the Appendix N spirit. The descriptions of the layers as "psychedelic liminal spaces" are excellent and well-supported by the strange, dreamlike encounters.

The pointcrawl maps are a real highlight; their resemblance to constellations is a clever and thematic design choice. The entire document is a great example of a concise and usable adventure frame, packed with interesting ideas like the town crier who shouts rumours from the party's own past adventures.

The minimalist layout is clean, effective, and works perfectly with the module's overall style. Well done!

Submitted

Such a clean layout! Awesome way to make a pointcrawl-ish adventure. Sparse text, which makes it really easy to find the things you need in a glace. Might steal some layout tricks from you :)

Submitted

An interesting read with lots of fun ideas inside. I would definitely like to see an expanded version where page space weren’t a limitation.

The use of colors for the keyed map is unique amongst the entries I’ve read & I really dig how legible it made everything. Jandalf is also great lol. Nice job!

Submitted

"If you die in Tartarus you die in real life" and "Jandalf" got me. Excellent work, this is short, sweet, and perfect for w one shot!

Submitted(+1)

Hmm. Jandalf sounds familiar. I can’t quite put my finger on where though, lol. I like what you’ve done. It’s unique, and I’ll echo what everyone else has already said.

Submitted

Really interesting and surreal. I dig it.

Developer(+1)

thanks a lot :)) I’ve been plahying Clair Obscur | Expedition 33 lately and the surrealism leaks

Submitted(+1)

Cool module! The orb maps look good and the colors really pop.

Developer

Thanks! I wanted to try something different this time round

Submitted(+1)

An interesting and straightforward module. I like the constellation-styled maps.

Submitted(+1)

There's some really unique and cool keying here which makes the broad structures feel easy to grasp quickly. The wizard names are fun!

Submitted(+1)

This is really cool - I love all the wizard names. Prompts are really minimal but they do a good job of providing just enough concrete material to improvise with.

Submitted(+1)

I like the quest hooks!

Developer(+1)

Thanks a lot!