The artwork is stunning, and the mechanics are a lot of fun! It took me a bit to get the hang of them, but discovering how everything works was part of the charm. Great job overall I adore the style, and ghosts instantly make it even better lol
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Ghost Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #149 | 4.500 | 4.500 |
| Enjoyment | #508 | 3.929 | 3.929 |
| Audio | #1501 | 3.357 | 3.357 |
| Creativity | #1507 | 3.857 | 3.857 |
| Narrative | #2853 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bullets loop around the map. You can also loop back time to avoid enemies and readjust the timing of your bullets.
(Optional) Please credit all assets you've used
No external assets used except sounds made with bfxr.
(Optional) What would you like to be called if GMTK features your game?
Steven Colling
Comments
The bullet looping mechanic is super satisfying, and the ability to rewind time adds a cool tactical layer. Took me a few tries to get used to the rhythm, but once it clicked — it felt great. Stylish and smart. Loved it!
If you have a moment, please check out our game too!
I love the push-and-pull of rewinding. It is useful in the moment but spawns troublesome enemies, letting players choose how much risk they want to take.
The knockback felt a little too strong. Also, did the enemies loop too? It seemed like many of them just leave the screen, which leaves me wondering why I should bother shooting them at all instead of just dodging.
This game is pretty addicting! I'm averaging around 40 seconds.
Great art and idea, the audio was also superb! Movement felt great, also huge thanks for controller support! I don't usually like this genre of games, but audio and visuals kept me coming back)
I think some mechanics did feel a little bit too punishing, like the fact that reversing time does not reverse player damage, but it respawns killed enemies. Also, I think, that some mechanics could use a little bit more telegraphing, because I didn't understand that the bullets loop around the map, until I have read the description.
Also, for me game ran in a small window and I could not resize it, which I don't know is intentional or not, maybe it is because I was running it from linux.
Thank you! Great game. upd: Forgot to tell, my time was around 40s
This game is pretty fun; I got my record to be almost 20 seconds, and I´m proud of that!
I liked this a lot. The gameplay is full of checks and balances. The looping bullets are genius - they allow you to set up clever reverse shots on enemies, but also turn into obstacles for you, which discourages random spamming like most twin-stick shooters. It makes for more strategic gameplay than is typical for the genre. The rewind mechanic is neat too, although it’s more situationally useful - and even that has a check in the unkillable ghosts.
It’s all very well put-together. My high score was around 50 seconds after a bit of practice. The art is really stylish as well - it would be improved a lot with music, but I understand that would be tricky with a team of one!
The art is sick, and the rewind is cool to use! I'm definitely dying to my own bullets more than the enemies though, lol
"Bullets loop around the map. You can also loop back time to avoid enemies and readjust the timing of your bullets."
Sounds and looks really cool, about to try it out now.
Right off the bat, the main menu was so good. i got hooked on the game, my high score was at about 59.970 seconds. really good game. i loved it, though i didn't use much of the rewind mechanic though, mainly cause i quickly found out it doesn't restore my health, rather i regain health by killing enemies, another feature that makes love the game a little more, encouraging that chaotic type run and slightly punishes the player for using the rewind mechanic a little too much by spawning enemies that are protected and only damageable via the looping bullets..... Brilliant game my man, Brilliant game.
only got to play this game the day before but i see myself playing this a lot more.
lastly, my version opens up in a smaller screen, not sure if that was intentional or...


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