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A jam submission

LOOP KEEPERView game page

A short strategic roguelike about throwing creatures!
Submitted by drew, filamented, iinumae — 1 hour, 43 seconds before the deadline
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Play Experience

LOOP KEEPER's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#14143.0593.059
Creativity#23353.6473.647
Artwork#27453.3533.353
Audio#60322.2352.235
Enjoyment#64002.2942.294

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player uses a lasso, the gameplay is a roguelike loop, and the character must maintain the natural loop

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Aster, Aasiya, and Drew

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Comments

Submitted

Cute game! I like the character/creatures designs and art style. I think the controls are a little clunky, I think it would be more enjoyable if the player moved faster. But I do really like the concept of catching pets and using them, kinda like pokemon lol

Submitted

Wow what a fun concept :D In the beginning, it was a bit difficult to understand that I could use the 1-5 keys to select the monsters in order to attack the robots but with the controls on the games page it became easier and extremely enjoying! It was fun placing more and more little (and super cute) creatures to smash the robots :) And I looove roguelikes, so this is a plus! Really impressive that you made this in just a few days! Oh, and beautiful artwork :)

Submitted

This looks like a really great game and the artwork and design is very nice! However, I was a little confused on the rules and the goal of the game. Also you should consider adding a skip button to the intro because every time I reloaded to replay the game, I had to wait through the entire story again and again. But overall, this is a really nice game!

Cute lil guys! I was a little confused in the first round, but then I got into the - wait for it - gameplay loop. Having the creatures fight you as you try to capture them is interesting. I felt a bit awkward trying to bump my guys into position, because they were very slidey. 

Submitted

At the start I thouth it's about running from the enemies while luring them ito your creatures, but no, it's more strategical as the player is really slow... I think a good presentation for newcomers on how to play the game is what this game lacks. But if you get into the game and understand the mechanics, it's really good. Also really like the art.

Submitted

Really like the art!

Submitted

i like it

Submitted

I like the concept art of the game. After I understood the mechanics, I could actually play, and I liked the concept of using pets as defense. I did encounter some cases where I kept dying from nothing after I defeated the enemies. Catching the pets is not so straightforward. I just tried to spam the lasso and get my pets, and also new ones.

I think you are on the right track. I would work more on the mechanics to have some good foundation to then implement better art and more features.