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Loopa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #912 | 3.562 | 3.562 |
| Enjoyment | #1125 | 3.656 | 3.656 |
| Artwork | #1540 | 3.750 | 3.750 |
| Creativity | #3193 | 3.438 | 3.438 |
| Narrative | #5588 | 2.000 | 2.000 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You create feedback loops of tiles to fulfill a quota
(Optional) Please credit all assets you've used
See descriptions for full credits
(Optional) What would you like to be called if GMTK features your game?
Kemipo
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Comments
Awesome puzzle game with a beautiful art style! A short tutorial would make it easier to understand what each clock does. I also noticed a small bug where entering the settings menu resets everything to its initial values. Still, fantastic work!
Thanks! I should’ve definitely added a tiny tutorial 😅
a very enjoyable take on sokoban style
Glad you enjoyed it 😁
Really interesting concept with a great artstyle to boot, but I have a few criticisms:
Thanks for the great criticism :)
I love these kinds of games but I think the puzzles themselves aren't super interesting and also I don't get why moving causes the goals to disappear faster (which - its a miracle i even figured out what was happening - this is not communicated to the player whatsoever). It's also very inconvenient that there isn't a reset button and the undo button can crash the game.
I liked the spritework and the sound effects, though.
Thanks for the feedback!
I love this game!
It's such an interesting concept
Thanks! Glad you loved it 😁
really fun and polished! i dig that artstyle, fun puzzles too!
Thanks for the kind words 😊
love how genious the puzzles were, even though there were not that many boxes
Thanks! Glad you liked it 😊
pretty fun puzzle game with some nice mechanics, thought it felt a bit inconsistent (that might have been me being not very smart though). also, i wish i could hold down move/undo instead of having to spam the key
Thanks for the feedback :)
Simple and fun! I definitely feel the Baba is You inspiration here, I'm sure with more time there are plenty of crazy confusing puzzle ideas that you could make. Also major props on getting an undo button working, I feel like that's the type of feature a non-programmer would think is a simple implementation lol.
Thanks for rating my game 😄
The pixel art looks great and the gameplay is also very entertaining!
Thank you for the kind comment 😊
This is a well rounded puzzle game, liked it a lot
Thanks for playing my game 😁
I had fun trying to solve all the levels, I only couldn’t do 9 and 15, right now I can’t think much haha
I liked the move of the box, how it spins when changing direction. Happy to see the inspiration of Baba, I really like that game and I can feel it here. Good sfx, music and visuals, everything feels nice together
Some levels I could bug the game by overlapping the boxes which didn’t affect the gameplay much, just I could “brute force” 14 this way by going back and pushing boxes until I could put the orange one in the hallway to eliminate the duplicates. I would like a reset button instead of pressing Q a lot, that made the game crash in level 9 so I had to go to the main menu and pick again the level
Outside that, the game it’s great and fun with good and simple puzzles, good entry! :)
Thanks for the great feedback 😊
liked the general game, but some puzzles could be polished more
Thanks for rating my game 😁
very well polished puzzle game with great visual with easy to understand mechanic. remind me a bit of previous gmtk tho.
Thanks! It probably reminded you of Sam Hogan’s Cell Machine, which heavily inspired this project along with Baba is You 😊
very cool! 🙌🙌
Cool game
Really liked the design style and general gameplay
Not sure I always understood what the blocks did
Then again I'm not great at puzzle games
Cool game
Really liked the design style and general gameplay
Not sure I always understood what the blocks did
Then again I'm not great at puzzle games
Thanks!
Very polished, juicy and clever! Liked seamless introduction to new blocks. Had a lot of fun beating* the game!
*Couldn't beat level 8 even after completing all other levels. One time the game froze when rewinding time there. Also would be great to have the ability to hold the buttons (move & Q). But that's just nitpicking to otherwise a solid submission! Impressive!
Thank you for playing and “beating” the game 😁
Really great use of the block toolset to make some interesting box replicating factory puzzles. Had a lot of fun with this!
For some of the puzzles I think I would liked to have an R key to completely reset and start over rather than having to spam Q to back out moves. Sometimes I would just bounce back through the main menu out of frustration to reset the level haha.
Really great game. Nice work!
Thanks! Definitely should’ve added a reset button 😅
The amount of ingenious puzzles you managed to create from such a simple set of tools is astounding. Some of those later levels really had me restarting over and over to crack them. I feel like the simple addition of being able to destroy the boxes you use as tools also adds so much. Also the simple but solid art, calm music loop, and that static-ey shader tie it all together. You made a great game here!
Thanks for the kind words 😊
Love the style and graphics and it is so polished too :D I had a lot of fun playing the levels, you designed the puzzles well! Great job!
Thanks for playing 😊