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A jam submission

Spotty ConnectionsView game page

Casual point-and-click game about making connections between orbs that inevitably get broken by new ones
Submitted by Mike G. — 8 hours, 59 minutes before the deadline
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Spotty Connections's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#7473.6343.634
Creativity#22983.6593.659
Enjoyment#28293.1713.171
Artwork#34763.1463.146
Narrative#50032.1222.122

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player creates loops with all the connections between orbs, and new orbs spawn in to break them and force the player to make more loops

(Optional) Please credit all assets you've used
the description lists music credits, in-game credits also lists some code-sources, I made everything else

(Optional) What would you like to be called if GMTK features your game?
Mikey

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

cool

Submitted(+1)

creative and fun. nice job

Submitted(+1)

fun idea tho i found the way the dots connected a bit finicky, i like the mssages in the middle of the loading/trasition screens, very nice

Submitted(+1)

So nice art and sounds! Really enjoyed it!

Submitted(+1)

Cool game once I figured it out!

Submitted(+1)

Took me the longest time to work out what was going on, but once I was in it was cool!

Once you load options, I couldn't find a way out so I couldn't activate the chill mode which is a shame.

Nice work!

Developer(+1)

Ah thats my bad, I have 'esc' bound to going back but I never mentioned it anywhere lol, I'm gonna have to put a little note somewhere about it in the game

Submitted (1 edit) (+1)

Very chaotic, as the more dots you have, the more connections you need to keep track of. Perhaps like an arrow of the line could help with the visual feedback better for the player, as it can be easily confusing with so many connections lol. But I like the simplified mini-metro-like gameplay, when the dots disconnect your lines and you must reconnect them in other creative ways. I can see a lot of potential for this game, very solid foundation. Well done!

Submitted(+1)

so many connections @_@, i got a little confused trying to read what nodes new nodes were supposed to be connected to and ended up probably making twice as many connections as i needed to. the gameplay loop is very fun though! and its really nice looking as well!

Viewing comments 28 to 21 of 28 · Next page · Last page