Very good game, I found a bug when you die exactly at the moment your time ends, Noting happens. The game won't restart. And you have to add another button that do dash, because as WASD player, I suffered while pressing it
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speedloop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #173 | 4.181 | 4.181 |
| Audio | #545 | 3.736 | 3.736 |
| Artwork | #1833 | 3.660 | 3.660 |
| Creativity | #1914 | 3.749 | 3.749 |
| Narrative | #4512 | 2.208 | 2.208 |
Ranked from 1359 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
loop around the level, picking up upgrades to loop faster each time
(Optional) Please credit all assets you've used
see description for full credits
Comments
It's a cool concept, and the idea was used very coolly. Well, the style is quite pleasant, everything is clear. I don't even know what to scold. I may have bumped my head in one place at the beginning when jumping high, where I would not have wanted to, but this is a small thing. Very cool overall. My record is 8.
Our game is also a platformer, but with a slightly different idea. I will be glad if you rate it too)
I liked the simplicity and the interesting upgrades. Hitting my head on the right corner of the first ceiling with the super jump was pretty frustrating.
So simple and clean idea! I really liked it! Great art, very readable, nothing superfluous. I would like to see more levels.
Really fun game. Biggest problem right now is that you can complete it in about 30s without any upgrades, so most of the time decreases don't really mean anything. Going from 5mins to 3mins to 1 mins to 45s to 30s doesn't add any tension, since by that point you've already surpassed that. It's less about use your upgrades to beat the new time but more set up your upgrades and hope you don't make any mistakes. Having to worry about each time increment would make the game feel more enjoyable all throughout, rather than just a burst of tension at the end. Otherwise great game and can't wait to see what more comes of this, I'd love to see what more upgrades you come up with!
Really like the different routes that open up once you get certain powerups, and I especially love the AZALI-style music, absolutely goated entry.
I managed to win with boots and a hat! Lucky me! At first I thought the loop time was too slow, but once I got the idea of the game I realized it was a smart call to let us build up some powers. I think there could be a bit more balance to it, but I still like what you have here.
Great implementation of the loop feature with a fun roguelike twist. Formatting the level to allow for more unique upgrades would be awesome but with the limited development time I can hardly complain.
This must be the number 1, absolutely incredibly. I enjoyed it so much. Great job!
One of the best of the jam clearly!
The loop can be a bit tedious to complete before double jump, and the controls are not very practical on non QWERTY keyboards.
But the art is perfect, the gameplay addictive, and the audio fits nicely too (just a bit repetitive, but well, it's a loop afterall).
Well done!
Really pretty and enjoyable game. It is really fun to experiment with new upgrades, 3 random choices feel like the sweet spot, aways feel like a tough choice. I'd like a bit more variety in the upgrades and level traversal in the future, but for a game jam, that is already great!






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