Play game
Loophole Pie's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Mark's Favourites | #1 | n/a | n/a |
| Creativity | #13 | 4.619 | 4.619 |
| Enjoyment | #110 | 4.262 | 4.262 |
| Narrative | #524 | 3.619 | 3.619 |
| Audio | #2132 | 3.190 | 3.190 |
| Artwork | #2803 | 3.333 | 3.333 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the game is about finding loopholes in a set of rules
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Haastregt
Leave a comment
Log in with itch.io to leave a comment.







Comments
It was a blast finding ways to break the game! Such a creative spin on the loop theme, and the music choice is super interesting too really adds to the experience!🤗
Your Average rank is #439 in GMTK 2025! Congrats!
Here is the link with all the rankings:
https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...
I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with Mark that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.
Incredibly clever and funny game! At a certain point within the middle I started getting incredibly irritated by how much time a restart takes. Especially when plenty of my attempts were foiled by happening to run into crates that were obscured by trees, the likes, regardless of them being relavent in the solution.
Despite that, great game!
Really really fun! One of the best games of the jam in my opinion. My only problem is that I want more!
It was fun to look for ways to break the game! quite creative take on the loop theme. very interesting choice of music style as well!
(Great game and I still beat them btw)
Great idea and good execution. I'm impressed that the game can keep good track of what the player is doing even when all the interactions are physics-based. I found some bugs:
- The fence isn't long enough on the left, so one can simply jump around it and win the game.
- When pushing the table using the lawnmower, if the table collides with a tree, the game thinks the player won by using the tree to push the table.
- The game often thinks the player won using the crate or the rocks if they merely touched them then did something else.
thanks for playing and for reporting the bugs!
I loved this game. I never figured out how to get the pie, but I absolutely think you did an amazing job on this! Well done! I agree the lawn mower sound was a bit much, and I had a bit of trouble with some of the controls - once I touched the crate I had to be -so careful- not to touch them again.
Great game!
Thank you for the feedback! I put it on the list of things to improve for the expansion of this game. I'm thinking of making things like touching something more explicit (e.g. only trigger when the object is actually moved more than x meters, or even requiring a button press to start pushing an object) so that it only triggers if the players action is intentional
Brilliant, and utterly hilarious. I love the fact that you win as soon as you come up with a solution that the neighbors can't figure out, regardless of whether it's your first run or your fiftieth.
Really fun idea! Wish this was a full game...
I'm considering it! How would you feel about a co-op version?