Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dying RevolutionView game page

Escape impending doom in this tower defense game!
Submitted by Greatgramcracker (@Greatgramcrackr), deathvine_68000 (@AdokunVine68000), Hearchaplin, Mkilgore, cecilia — 1 hour, 44 minutes before the deadline
Add to collection

Play game

Dying Revolution's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#754.3334.333
Audio#2643.9423.942
Narrative#3183.8413.841
Creativity#5194.1884.188
Artwork#5344.2034.203

Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your planet revolves in a loop, and perhaps there is another kind of loop you will find.

(Optional) Please credit all assets you've used
See description. All assets were created by our talented team!

(Optional) What would you like to be called if GMTK features your game?
Team Revolvers!!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 49 to 41 of 49 · Next page · Last page
Submitted(+3)

Your Average rank is #95 in GMTK 2025! Congrats!

Here is the link with all the rankings: 

https://docs.google.com/spreadsheets/d/1pcYEGvaHF3y30mMEWwywmkRd2FCpo-u3_ZFpPFSo...

I felt bad that there is no average score, because some teams aimed for all categories, not just one. So I just scrapped the results page and made a table. I agree with Mark that "Overall" is questionable, but I still think "Average" is a valuable score, so I decided to share it.

Submitted(+1)

Nice game, It need several try to get a good strategy! I had a good time!

Submitted(+2)

Cool non-idler idler (if that makes any sense). Turning the whole planet around feels really good. Especially liked the dynamic lighting: looked really good!

Submitted(+3)

"Am I screwed?" - yes, it appears I am. Tried multiple times, but could barely fill the bar at all. 
Still I had a great time. Interesting  and fun take on the tower defence genre. 

Submitted(+2)

Ok - and this is embarrassing... I didn't see the essential controls that show after that text. I had scrolled the browser too far :(
Knew that I had to be missing something!

Submitted(+2)

This is is pretty fun! I really enjoyed the visuals and sound designs of this game. The main mechanics reminds me of Plants vs. Zombies, in a different interpretation, haha.

I thought it was kinda weird that an enemy ship can fly straight through the sun, haha, but it's not that big of a deal. The upgrades were a bit sparse for this genre, but understandable for a jam game.

Overall a nice job!

Submitted(+2)

simple in the best way possible and so so fun

really addicting and exiting, well done!!

Submitted(+2)

I really liked the game. With some additions it could make a great roguelike!

Submitted(+3)

Neat! Failed the first run not understanding what the thing was. Failed the second run that was going very well being a bit greedy and not knowing the "10 second" warning (seemed a bit faster to me). But easily did it on the third try.


Interesting take on the theme and tower defense genre overall. And I'm a big hater of that genre but this wasn't that bad. Obviously the gameplay was a bit on the thin side as there was only so much stuff to build but the game was short enough to not get boring even with few needs to get to the end.

A nice little story nicely told. Not going too deep to itself with a wall of text before you can even play but nice setup of the scenario with neat line by line phasing and visuals to go with it. Visuals and audio were nice too! Lovely pixel art with a pleasant color palette and music fit the mood perfectly. Didn't pay much attention to the sound effects so they must have been at least ok too. I recall hearing something neat when looping back so that might have been a cool one at least. I usually notice the lack of variety and absence of sounds for some actions too so I guess that was also done well.

Anyways, that's all I've got. Great game , despite the genre. 😅 Still left me wanting for more with more different builds and hurdles to get over. Good job! 👍

Submitted(+2)

Oh yeah so kinda like I eluded to, the looping mechanic could be improved a bit. A visual timer would be nice addition along with a menacing sound that could get faster/louder closer to the end to really hammer home that you better press that button dude. The text was "reset" I think which wasn't too clear on the first try. Especially with the ⚡️0 next to it which I for some reason didn't understand was a price, not a counter that I needed to get up or something.

Developer

The timer is the sun, once it completes the loop is when time is up

Developer

I agree the UI is pretty unclear about the important fail state. The reason I didn't have a timer was because I wanted the 10 second collapse to be a surprise the first time, and also knowing the time makes players give up before they know about the rewind mechanic (since it looks unwinnable). But it would have been good to have a contextual timer that shows up in the last 10 seconds and making the rewind button more prominent. Thanks a bunch for the extensive feedback!

Submitted(+2)

I was left wanting more!! I love it haha. It took me several tries to understand that I could reverse time to continue building my defenses, but once I got that down, it was a satisfying journey to the end. Really well executed and fun concept, I need a long version of this game.

Viewing comments 49 to 41 of 49 · Next page · Last page