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Ouroboros's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3733 | 2.815 | 2.815 |
| Artwork | #3950 | 3.000 | 3.000 |
| Enjoyment | #4128 | 2.852 | 2.852 |
| Creativity | #4585 | 3.111 | 3.111 |
| Narrative | #5801 | 1.963 | 1.963 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must complete the loop of an ouroboros, as enemy ghosts of your past loop your movements filling the area.
(Optional) What would you like to be called if GMTK features your game?
Bigbite, pijinguy, Laney from "Airship Overdrive"
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Comments
Super cool concept! Definitely gives snake a difficulty curve, really well done!
Interesting twist in the snake game, althoug it seems a littel confusing for me; its hard to know were each echo will go.
Clever twist on a snake game, intersting idea for the theme
Nice twist on on snake. my brain was screaming "AAAAAAAAAAAA" the whole time I was playing. I never fully understood what caused a ghost to spawn. It would be interesting if a ghost spawning was a result of one of your actions, like if every time you turn you create a ghost.
Great idea! Quite challenging depending on where the apple spawns but make you try to plan routes to make it easier on your future self. Arts and music are nice, fun game!
I really liked how progress was displayed to the player by filling up the skeleton lol. I feel like the movement could use a little juice, oh and the planning you need to do to make it easier on yourself is nice. Well done!
Super fun idea! You turned Snake into a frantic bullet hell where each bullet was my own fault, and I was genuinely at the edge of my seat when I rushed back to my body. Good job!
Interesting twist on the classic snake game.
Really creative and fun. I liked the spin on a well known game :)
Liked the challenge! It was pretty hard at first, but I figured it out enough that I can do it every time now
This one was short and sweet, I managed to get a victory in five tries. It’s an interesting concept and generally well-made. I only found myself wishing the controls were a bit more responsive, which may have been a side effect of the web player. I’ve enjoyed the art and the music quite a bit as well. If you are planning to expand upon the game later, I think adding some variety of levels and arenas would be well worth it. Good job, team!
It wasn't easy but I enjoyed the game, it took me at least ten tries to succeed. The aesthetics are nice, the music too.
The blinking heads make it difficult to predict trajectories however
Damn, this is snake on steroids.
Not bad, it's like a snake, but with holes in the tail. Not much to say about this game. Thumbs up 👍👍
Really neat idea for an "ouroboros" themed game, I really liked the difficulty level. My favorite part though was probably how good the ambience was. I just wish I could tell where my ghosts were about to go.
It is a cool twist on the other snake games in this jam. I would have liked if the movement was smoother but grid based movement can also be done well.
I like the concept! It's cool that it gets more difficult as you go. Though one critique is that I got pretty motion sick from the screen constantly moving + low framerate. Good job!
I like the reimagined Snake concept! That was fun, but after the all-nighter to finish our game last night, my brain couldn't handle that many things moving around all at once. haha Great job!
Fun way to utilize the Ouroboros concept + snake concepts