Thank you so much! Yeah, I really wanted them to move and shoot back, maybe next time! I had spent a lot of my time honestly on other systems like the dialogue box, and the enemies were a crappy part to not have working for this jam. I would love to have a better, more fleshed out version in the future, where the enemies do anything at all. Thanks for playing, and thanks for your kind words
nickwhorrall
Creator of
Recent community posts
Firstly, thanks so much for playing! I do agree that it is very rushed, and interaction and room/scene switching needs a lot of work. As well, it suffered from my inexperience and lack of time to flesh it out. I really appreciate you taking the time to play my game and give such good feedback! Sorry for the bugs, but thanks for playing
Hey thank you very much for such detailed feedback. I really appreciate it! I definitely will add some input buffering in the future, watching my brother play it, I saw the same bug. Its things like this that make me want to have testing on another device be a bigger priority earlier next time I do a jam. I honestly haven't been able to recreate this bug on my computer, maybe due to it being a laptop with a embedded keyboard? Either way, sorry if it caused any frustration for you!
While I'm sorry about the bug, i really appreciate that you checked it out and that you gave me such honest feedback!


