So funny. I love the creativity put into every bullet. Great Job!
PaperDuck
Creator of
Recent community posts
This game is clearly very ambitious. It seems like there is a lot of random generation going on in the background. I would love to see a bit more variation in textures since when I warped I couldn't even tell that I had moved. The game is giving very Y2K vibes which I love, the movement even feels a lot like the old windows95 maze screen saver. Great Job!
Great job on your game I love the very nostalgic gameplay. I gave you a rating and a comment.
I'm also stuck at less than 20 reviews so I would appreciate any reviews I can get. Anyone who reviews my game I will happily return the favor! /jam/brackeys-16/rate/4952909
Really creative use of theme. I love how sassy this game feels. I will say I almost didn't play past the first game over screen because I didn't realize there was more game, perhaps there's a more clear way to indicate that the game isn't actually over. I am glad i kept playing because this game had me laughing out loud every time it messed with me. Great Job!
Great job! The opening scene is very well done, it was engaging and very cinematic and never over stayed its welcome. The the game play is very intuitive while including some nice twists on the turn based battle system. I would love to see more of a difficulty curve with the enemies. I struggled to get beat the first guy and couldn't get past the second wave. Overall a really strong game with some good polish and interesting gameplay!
Very cool game, super creative! the game board being on the diagonal made picking the correct direction pretty challenging, but that just made me feel crazy like the character. Going all the way back to the start when you fall off the edge is a bit harsh (which i did a lot) perhaps adding a checkpoint system would make the game a bit less punishing.
Great job, reminds me of social deduction games like werewolf or resistance. IT impressive that you made a social deduction game single player. I would love to see a smaller scale tutorial level (like starting with a smaller hand and no draw pile) Its really hard to develop a strategy with such a large pool of criminals. Overall a really great job, with a bit of refinement this could be a really interesting puzzle.
Charming game with great art and sound design. the vibe is fantastic! It didn't seem like there was any benefit to clicking on a thief, thus making it a safer play to never accuse anyone. I could see an interesting feature being a second reputation for how easy it is to steal from your stall and that higher that reputation is the more thieves will try to steal from you.
Really great puzzle game. As someone who plays a lot of puzzle games I am always pleasantly surprised when a puzzle challenges me.
I noticed you used Godot. Godot makes exporting to web super simple and I feel like in game jams people are less likely to play games they have to download. If you do export to web, make sure you to rename your html file to index.html and then zip the whole game file or else itch can't run it.






