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PaperDuck

70
Posts
4
Followers
9
Following
A member registered Apr 09, 2022 · View creator page →

Creator of

Recent community posts

So funny. I love the creativity put into every bullet.  Great Job!

I was planning to make a joke about this being a secret horror game because online dating is a horror.... but then I died :o I guess I forgot to trust no one. Great job on the game it really did surprise me.

Great job! I love the look of this game the voxel art really works here. Fantastic job on the tutorial, it's very helpful. I did struggle to notice the traps so I died pretty quickly and couldn't get very far after retrying.

Beautiful game. The art is fantastic and charming. I learned I clearly will not survive the zombie apocalypse.  

Ian interesting twist on the papers please style game. Great Job!

Very silly game. Great Job!

Fantastic game, every time I was told to fix my posture I giggled. Great sense of humor, great visuals, and great game play, Great Job!

Love that the game in on the keyboard, that feels fantastic. The game would benefit from a tutorial, It took me a few trys to figure out what i was doing and I'm still not sure i got it right since i kept burning food. Very creative game, great job!

This game is clearly very ambitious. It seems like there is a lot of random generation going on in the background. I would love to see a bit more variation in textures since when I warped I couldn't even tell that I had moved. The game is giving very Y2K vibes which I love, the movement even feels a lot like the old windows95 maze screen saver. Great Job!

Great job building tension and confusion. I REALLY didn't want to go in that vent. 

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Great job on your game I love the very nostalgic gameplay. I gave you a rating and a comment. 

I'm also stuck at less than 20 reviews so I would appreciate any reviews I can get. Anyone who reviews my game I will happily return the favor! /jam/brackeys-16/rate/4952909

Really creative use of theme. I love how sassy this game feels. I will say I almost didn't play past the first game over screen because I didn't realize there was more game, perhaps there's a more clear way to indicate that the game isn't actually over. I am glad i kept playing because this game had me laughing out loud every time it messed with me. Great Job!

Very nostalgic game. Giving amazn my bank information broke my brain a little bit. Great job! I would love to see where this goes when you have time to give it a bit more polish.

I feel like I just played the game version of a rick roll.  Really artful take on the theme. Great Job!

Very fun game. The platform hopping is a super satisfying way to get around. I fond myself never needing to steal because getting and selling apples was so easy I ended up farming them. A limited resource, like time or number of hops would make that a less viable strategy. Great Job!

Wow gorgeous game. The art is gorgeous and every character has so much character. The gameplay is challenging without being discouraging. I would love to see this game developed further with more upgrade options. Great job!

Oh on I missed 24 cheaters! I guess everyone is getting an A on this test. Great job! An interesting use of the theme with really good game play. I love the silly vibe of this game. 

Great job! The opening scene is very well done, it was engaging and very cinematic and never over stayed its welcome. The the game play is very intuitive while including some nice twists on the turn based battle system. I would love to see more of a difficulty curve with the enemies. I struggled to get beat the first guy and couldn't get past the second wave. Overall a really strong game with some good polish and interesting gameplay!

This is the most innovative game I've played so far!  The scrunch system is super satisfying. Great job!

Very cool game. I was skeptical that hearing or smell would be useful but I was very wrong. Great job!

Very cool game, super creative! the game board being on the diagonal made picking the correct direction pretty challenging, but that just made me feel crazy like the character. Going all the way back to the start when you fall off the edge is a bit harsh (which i did a lot) perhaps adding a checkpoint system would make the game a bit less punishing. 

Great job, reminds me of social deduction games like werewolf or resistance. IT impressive that you made a social deduction game single player. I would love to see a smaller scale tutorial level (like starting with a smaller hand and no draw pile) Its really hard to develop a strategy with such a large pool of criminals. Overall a really great job, with a bit of refinement this could be a really interesting puzzle. 

Charming game with great art and sound design. the vibe is fantastic! It didn't seem like there was any benefit to clicking on a thief, thus making it a safer play to never accuse anyone. I could see an interesting feature being a second reputation for how easy it is to steal from your stall and that higher that reputation is the more thieves will try to steal from you.  

I love the pun.  Super cute game with a ton of polish. 

Great game, I thought it would just be a simple spot the difference puzzle but it became a pretty challenging brain teaser.

I am honestly impressed that one person was able to make such a polished game in only one week. Excellent job. I loved figuring out the logic of this one.

You nailed the feel of being on an old pc with a virus. I would love to see the viruses react to making progress. for example maybe when the screen flips you have to place a number of correct flags before it flips right side up again. 

Great game the art and vibes are fantastic!

seems like I should have telegraphed that better, open the flashlight and try standing on the active(yellow) flashlight button, then turn it on/off

Absolutely hilarious! Great job on the implementation

Awe, the game is proud of me, I'm proud of you too game. Great job!

Unfortunately I couldn't get very far, dash didn't seem to work for me and without it I couldn't get past the first spike pit.

Very cool game, reminds me a lot of inscription. The rule about the winner being the one closer to zero seems to conflict with the visual of the scale, my intuition was to try to add as much "weight" to my side and it wasn't until I lost that I realized I misunderstood the rules. 

So stressful but so fun. I loved That the popups were all in their own window.

Fun game with the perfect music. I would love to see the difficulty ramp up more quickly. Tthe game is pretty mundane for the first few levels, Its the obstacle cards that makes the premise shine.

Fun game with beautiful art! I did struggle with the controls a bit, s to shoot felt always made my brain trip up a bit. Otherwise it was a fun concept! 

Super fun! I love that you used death as a mechanic. I would love to see more exploration of the puzzle mechanics. 

Very charming game, It's reminding me of the humor from old Sierra games  

Really great puzzle game. As someone who plays a lot of puzzle games I am always pleasantly surprised when a puzzle challenges me.  

I noticed you used Godot. Godot makes exporting to web super simple and I feel like in game jams people are less likely to play games they have to download. If you do export to web, make sure you to rename your html file to index.html and then zip the whole game file or else itch can't run it. 

Fantastic tutorial, it was definitely needed. Creative way to do a quick draw mechanic, actually hitting his heart felt so satisfying. Great Job!