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(+1)

So I encounter the time bug same as other people. There's also some issues with the visuals not displaying correctly because of subpixelation (like rooms with purple tiles).

I like the idea of a narrative game, but I thought because it didn't lead from a beginning, it just throws you into the middle of the room with no explanation, so it's hard to connect with the story or care about the main character.

(+1)

Thank you so much for taking the time to play and share your thoughts! You're right , the timer bug and visual glitches (especially the subpixelation on some tiles) are definitely things I plan to fix in the upcoming update.
As for the story, I really appreciate your honest feedback. This was my first attempt at building this kind of narrative structure, and you're right,  without a proper beginning, it’s hard to feel connected. I’m working on expanding and polishing the story flow so it feels more engaging and meaningful from the start.
Thanks again — your feedback means a lot and will help me improve!