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Actually a pretty interesting concept. The sound effects are fun too.

I was confused why the same items with the same icons and names have different effects every time they are rolled. I also feel like in practive this game actually feels more like a randomized puzzle game than a roguelike concept. There's no reason to click the roll button twice in any round ever, you should just move the given items around best you can. Clickable buttons and static textbox also looks the same to each others and confused me which buttons I was able to press.