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Simple and sweet, nice game! I do think the gameplay suffers from a lack of testing though, I could very easily spam the buttons and got a score of 174 and then no more birds showed up for some reason. Also it's hard to tell what key does what and what exactly the timing should be. I think a visual indicator when the buttons are pressed would help, maybe an electric zap following the power line. The art and music is really polished, cohesive, and well put together... I just think putting a focus on the programming/design could really show off the team's potential next time.