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Loop Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #2552 | 3.087 | 3.087 |
| Artwork | #2764 | 3.348 | 3.348 |
| Creativity | #4652 | 3.087 | 3.087 |
| Narrative | #6209 | 1.899 | 1.899 |
| Enjoyment | #6455 | 2.275 | 2.275 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's gimmick is a looping dungeon layout that will only change whenever the player solves the current room's puzzle.
(Optional) Please credit all assets you've used
Credits:
Dungeon Asset: https://pixel-poem.itch.io/dungeon-assetpuck
(Sprite Assets excluding player and lever)
BGM: https://www.youtube.com/watch?v=3l7tuhHdke4&list=RD3l7tuhHdke4&start_radio=1
(Optional) What would you like to be called if GMTK features your game?
FishTomato
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Comments
Beautiful game, but I found the puzzle with the lit levers quite frustrating...
Pretty game but not enough feedback to the player so I got stuck just pressing the highlighted levers and nothing happening.
Really like the concept! Left me wishing for more haha. The game is well crafted and polished, great work!
Not a lot of player feedback. Felt like pressing a lever and not understanding if anything changed.
Solid idea, wish there is more of it!
Very nice concept! if the puzzles were expanded even more and the solutions were better communicated this could make for a very nice puzzle game! Well done
It's official; I am an idiot. Love the idea; spent way too long on trying to figure out the puzzle. The art is cosy and very clean, which I enjoyed very much. The one with multiple levers was way too hard. I think there should also be a better tutorial for people like me who are idiots.
I would really appreciate it if you played and gave feedback on my game.
Visually and audio wise a great game. I wanted to get out so bad! But I could not figure out the multiple levers. I tried restarting the game and watch closely to the introduction of lever positions when taking a turn. Tried different directions and lever presses, but I got no clue if anything I did was right. So sad, because it got me hooked pretty good.
Didn't really understand what was going on unfortunately, but loved the art and music though!
there was something actually really interesting (and has a lot of potential) about including puzzles in a repeating room! i definitely struggled for a while to understand what i was supposed to do and the effects of my actions, so having that be a little more clear from the get go would help. but a neat little game!!
Huge fan of this kind of puzzle! Reminds me of some old GBA games
Also, legendary selection of music :)
Alrighty... the game seems to have some potential, but unfortunately the lack of communication really brings down the enjoyment. I think that it should be clearly shown what the levers do (if they actually do something, I don't know).
Overral, an interesting concept that will surely become something great if a few things will be corrected. Keep up the good work!
I had no idea what I was doing after I got the glowing lever, unfortunately.
I liked the idea but I get lost; I don't really understand those puzzles. Maybe give some hints?
Wowie great use of visual hinting, now could you please take me out of this hallway? I need to use the wb T_T
Love the visuals and music, not a fan of the puzzles. I think some text direction or hints could help a lot
love the style and really good puzzles